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NES Version | |||||||
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Note: All sounds are lossless recordings. Download the complete set: AOL.zip - 36 .wavs, 100 KB | |||||||
Trouble downloading? Right-click the links and select "Save Link As" or "Save Target As"! | |||||||
AOL_Sword | Sword slash | 4.37 KB | Mono, 22.05 KHz | ||||
AOL_Sword_Shoot | Sword shooting magic (also used for picking up items) | 22.9 KB | Mono, 22.05 KHz | ||||
AOL_Sword_Hit | Sword hitting an enemy | 7.36 KB | Mono, 22.05 KHz | ||||
AOL_Sword_Clang | Sword clanging against a wall or shield | 13.9 KB | Mono, 22.05 KHz | ||||
AOL_Deflect | Link's shield deflecting an object | 6.25 KB | Mono, 22.05 KHz | ||||
AOL_Hurt | Link getting hurt | 3.71 KB | Mono, 22.05 KHz | ||||
AOL_Die | Link dying | 70.2 KB | Mono, 22.05 KHz | ||||
AOL_Ganon_Laugh | Ganon's Game Over laugh![]() | 70.2 KB | Mono, 22.05 KHz | ||||
AOL_Kill | Enemy killed | 8.84 KB | Mono, 22.05 KHz | ||||
AOL_KillBoss | Dungeon boss killed | 39.5 KB | Mono, 22.05 KHz | ||||
AOL_Item_Drop | Enemy dropping an item | 10.6 KB | Mono, 22.05 KHz | ||||
AOL_Spell | Link casting a spell | 28.9 KB | Mono, 22.05 KHz | ||||
AOL_Battle | Entering a battle | 30.3 KB | Mono, 22.05 KHz | ||||
AOL_Fairy | Encountering a fairy or using the Raft (edited to remove clicks) | 46.5 KB | Mono, 22.05 KHz | ||||
AOL_Map | Exiting to the overworld map | 14.6 KB | Mono, 22.05 KHz | ||||
AOL_Flute | Playing the Flute (edited to remove clicks) | 46.4 KB | Mono, 22.05 KHz | ||||
AOL_Fall | Falling in a hole | 45.1 KB | Mono, 22.05 KHz | ||||
AOL_Fire | Burning fire projectile (loopable) | 21.5 KB | Mono, 22.05 KHz | ||||
AOL_Boomerang | Enemy's boomerang (loopable) | 5.78 KB | Mono, 22.05 KHz | ||||
AOL_LowHealth | Low health beep (loopable) | 17.2 KB | Mono, 22.05 KHz | ||||
AOL_Swamp | Walking through swamp water (loopable) | 5.79 KB | Mono, 22.05 KHz | ||||
AOL_Elevator | Using a dungeon elevator (loopable) | 4.28 KB | Mono, 22.05 KHz | ||||
AOL_Door | Unlocking a dungeon door | 8.11 KB | Mono, 22.05 KHz | ||||
AOL_Shatter | A breakable dungeon block or overworld boulder shattered | 7.77 KB | Mono, 22.05 KHz | ||||
AOL_Bridge | A dungeon bridge crumbling (or breakable block falling) | 4.83 KB | Mono, 22.05 KHz | ||||
AOL_Barrier | Great Temple's barrier dispelled | 35.8 KB | Mono, 22.05 KHz | ||||
AOL_Pause | Pause the game (or start a dialogue) | 6.37 KB | Mono, 22.05 KHz | ||||
AOL_Pause_Select | Select a spell on the pause screen | 2.77 KB | Mono, 22.05 KHz | ||||
AOL_Text | Text appears in a dialogue | 3.76 KB | Mono, 22.05 KHz | ||||
AOL_Stats | Link's stats (experience, health, magic) changing (loopable) | 0.78 KB | Mono, 22.05 KHz | ||||
AOL_Menu_Select | Select a game on the main menu | 4.25 KB | Mono, 22.05 KHz | ||||
AOL_Menu_Alphabet | Moving the cursor over letters to enter your name | 3.82 KB | Mono, 22.05 KHz | ||||
AOL_Menu_Letter | Selecting a letter for your name | 6.27 KB | Mono, 22.05 KHz | ||||
AOL_Menu_Erase | Erasing a saved game | 12.7 KB | Mono, 22.05 KHz | ||||
AOL_LevelUp_GetItem | Level-up or get an item (fanfare) | 44.2 KB | Mono, 22.05 KHz | ||||
AOL_LearnSpell | Learn a spell (fanfare) | 31.3 KB | Mono, 22.05 KHz | ||||
FDS Version | |||||||
These sounds are from the Famicon Disk System version of The Legend of Zelda 2: Link no Bouken. | |||||||
Download the complete set: AOL_FDS.zip - 27 .wavs, 314 KB | |||||||
Trouble downloading? Right-click the links and select "Save Link As" or "Save Target As"! | |||||||
AOL_FDS_Sword_Clang1 | Sword clanging against a wall or shield (2 lengths; #1 is also heard when restoring a crystal to a dungeon's statue, while #2 is heard more often) | 24.1 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Sword_Clang2 | 26.2 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Hurt | Link getting hurt | 11.9 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Die | Link dying (edited to remove clicks) | 139 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Boss | Dungeon boss roaring (also heard on the "Game Over" instead of Ganon's laugh | 67.9 KB | Mono, 44.1 KHz | ||||
AOL_FDS_KillBoss | Dungeon boss killed | 139 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Spell | Link casting a spell | 139 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Battle | Entering a battle (edited to remove clicks) | 29.5 KB | Mono, 22.05 KHz | ||||
AOL_FDS_Fairy | Encountering a fairy or using the Raft (edited to remove clicks) | 139 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Flute | Playing the Flute (edited to remove clicks) | 139 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Door | Unlocking a dungeon door | 14.5 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Barrier | Great Temple's barrier dispelled | 139 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Text1 | Text appears in a dialogue Notes: One of these 15 sounds plays at random for every letter (katakana character) that appears in a dialogue box. Letters appear every 0.1 seconds (with ocasional brief pauses in between words) and each sound that is played interrupts the previous sound. The same sound can play more than once in succession. | 9.56 KB | Mono, 44.1 KHz | ||||
AOL_FDS_Text2 | 9.66 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text3 | 9.49 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text4 | 9.54 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text5 | 9.46 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text6 | 9.59 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text7 | 9.56 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text8 | 9.47 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text9 | 9.48 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text10 | 9.49 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text11 | 9.47 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text12 | 9.46 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text13 | 9.48 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text14 | 9.46 KB | Mono, 44.1 KHz | |||||
AOL_FDS_Text15 | 9.47 KB | Mono, 44.1 KHz |
That's all!