The Wind Waker   

Important Note:

The Rips and Recordings sections for The Wind Waker have now been combined into one. All sounds are rips unless marked with (Recorded). Efforts have been made to balance the volumes between the two types of sounds.

Categories:
Link (voices)

Download the complete set: WW_Link_Voices.zip - 77 .wavs, 1.43 MB

(This set may receive updates)

Trouble downloading?  Right-click the links and select "Save Link As" or "Save Target As"!
WW_Link_Attack1Link attacking (with a sword)12 KBMono, 17.5 KHz
WW_Link_Attack210.2 KBMono, 17.5 KHz
WW_Link_Attack313.8 KBMono, 17.5 KHz
WW_Link_Attack413 KBMono, 17.5 KHz
WW_Link_PowerAttack1Link power-attacking (sword-spin, jump-slash, etc.)22.2 KBMono, 17.5 KHz
WW_Link_PowerAttack220.5 KBMono, 17.5 KHz
WW_Link_PowerAttack324.8 KBMono, 17.5 KHz
WW_Link_BigSpinLink performing the Big Spin attack (edited to the correct length and fade-out)104 KBMono, 17.25 KHz
WW_Link_Roll1Link rolling9.83 KBMono, 17.5 KHz
WW_Link_Roll29.05 KBMono, 17.5 KHz
WW_Link_Roll313.3 KBMono, 17.5 KHz
WW_Link_Hop1Link hopping8.86 KBMono, 17.5 KHz
WW_Link_Hop28.39 KBMono, 17.5 KHz
WW_Link_Hop37.39 KBMono, 17.5 KHz
WW_Link_Jump1Link jumping13.6 KBMono, 17.5 KHz
WW_Link_Jump219.6 KBMono, 17.5 KHz
WW_Link_Jump311.3 KBMono, 17.5 KHz
WW_Link_SplatLink landing from a high jump13.4 KBMono, 17.5 KHz
WW_Link_Crash1Link rolling into a wall (These sounds only play very briefly before the "Crash Recover" sound)11.4 KBMono, 17.5 KHz
WW_Link_Crash28.55 KBMono, 17.5 KHz
WW_Link_Crash312.5 KBMono, 17.5 KHz
WW_Link_Crash_RecoverLink recovering from crashing into a wall16.9 KBMono, 17.5 KHz
WW_Link_LedgeFall1Link falling and grabbing a ledge11.1 KBMono, 17.5 KHz
WW_Link_LedgeFall212.6 KBMono, 17.5 KHz
WW_Link_LedgeFall314.6 KBMono, 17.5 KHz
WW_Link_LedgeClimb1Link climbing up a ledge13.7 KBMono, 15.6 KHz
WW_Link_LedgeClimb224.2 KBMono, 15.6 KHz
WW_Link_Lift1Link lifting an object11 KBMono, 17.5 KHz
WW_Link_Lift27.55 KBMono, 17.5 KHz
WW_Link_Throw1Link throwing an object9.2 KBMono, 17.5 KHz
WW_Link_Throw28.83 KBMono, 17.5 KHz
WW_Link_PushLink pushing a large object24.1 KBMono, 17.5 KHz
WW_Link_Hurt1Link getting hurt10.6 KBMono, 17.5 KHz
WW_Link_Hurt214.3 KBMono, 17.5 KHz
WW_Link_Hurt322.8 KBMono, 17.5 KHz
WW_Link_KnockDown1Link getting knocked down16.3 KBMono, 17.5 KHz
WW_Link_KnockDown217.8 KBMono, 17.5 KHz
WW_Link_KnockDown323.4 KBMono, 17.5 KHz
WW_Link_FallLink falling down a hole51.1 KBMono, 17.5 KHz
WW_Link_Lava1Link falling in lava (#1 and #2 also used for falling on ice)23.4 KBMono, 17.5 KHz
WW_Link_Lava220.5 KBMono, 17.5 KHz
WW_Link_Lava316.5 KBMono, 17.5 KHz
WW_Link_HotCold1Link hit by hot steam or cold water, or sliding on ice31 KBMono, 15.6 KHz
WW_Link_HotCold229.7 KBMono, 15.6 KHz
WW_Link_Breathe1Link breathing (low health; #3 only heard at very low health)24.7 KBMono, 17.5 KHz
WW_Link_Breathe226.1 KBMono, 17.5 KHz
WW_Link_Breathe326.7 KBMono, 17.5 KHz
WW_Link_Die1Link dying (2 parts)12.8 KBMono, 17.5 KHz
WW_Link_Die211.6 KBMono, 17.5 KHz
WW_Link_CallLink: "Come on!"20.8 KBMono, 16 KHz
WW_Link_Choke1Link choking in water12.1 KBMono, 16.5 KHz
WW_Link_Choke211.9 KBMono, 16.5 KHz
WW_Link_DrownLink drowning35.9 KBMono, 17.5 KHz
WW_Link_SurfaceLink surfacing after falling in water32.5 KBMono, 17.5 KHz
WW_Link_AwakenLink waking up (during the intro)180 KBMono, 15.6 KHz
WW_Link_Stretch1Link stretching30.6 KBMono, 15.6 KHz
WW_Link_Stretch221.1 KBMono, 15.6 KHz
WW_Link_Dozy1Link half-asleep1.83 KBMono, 15.6 KHz
WW_Link_Dozy211 KBMono, 15.6 KHz
WW_Link_HuhLink: "Huh?"10.9 KBMono, 16.5 KHz
WW_Link_ScreamLink screaming (when Aryll is kidnapped)30.5 KBMono, 17.5 KHz
WW_Link_Angry1Link angry (when Aryll is kidnapped)24 KBMono, 15.6 KHz
WW_Link_Angry220.2 KBMono, 15.6 KHz
WW_Link_Angry322.9 KBMono, 15.6 KHz
WW_Link_HwahLink: "Hwah!" (startled)15.5 KBMono, 17.5 KHz
WW_Link_Struggle1Link struggling (trapped in a barrel, etc.)14.5 KBMono, 15.6 KHz
WW_Link_Struggle214.8 KBMono, 15.6 KHz
WW_Link_Struggle319.2 KBMono, 15.6 KHz
WW_Link_YayLink: "Yay!"17.7 KBMono, 17.5 KHz
WW_Link_Scared1Link scared39.2 KBMono, 15.6 KHz
WW_Link_Scared218.6 KBMono, 15.6 KHz
WW_Link_RelievedLink relieved to see Aryll21.4 KBMono, 16 KHz
WW_Link_SmallGaspLink's small gasp when Helmaroc King approaches7.92 KBMono, 17.5 KHz
WW_Link_MeetGanondorfLink's shocked gasp when meeting Ganondorf19.5 KBMono, 16 KHz
WW_Link_AttackGanondorfLink attacking Ganondorf79.2 KBMono, 16 KHz
WW_Link_FinalBlowLink's final blow on Ganondorf51.7 KBMono, 16 KHz
WW_Link_MeowLink MEOWING46.7 KBMono, 15.6 KHz
Link (sound effects)

Download the complete set: WW_Link_SFX.zip - 8 .wavs, 185 KB

(This set may receive updates)

Trouble downloading?  Right-click the links and select "Save Link As" or "Save Target As"!
WW_Link_RollLink rolling (also doing a backflip)33.2 KBMono, 22.05 KHz
WW_Link_RollSlamLink slamming into a wall while rolling25.6 KBMono, 28 KHz
WW_Link_SlideLink sliding on the ground30.3 KBMono, 24 KHz
WW_Link_CrawlLink crawling0.895 KBMono, 17.5 KHz
WW_Link_Swim1Link swimming47.4 KBMono, 28 KHz
WW_Link_Swim248.6 KBMono, 28 KHz
WW_Link_RopeSwing1Link swinging on a rope17.4 KBMono, 15.6 KHz
WW_Link_RopeSwing217 KBMono, 15.6 KHz
Fanfares
Note: Unless otherwise stated, these fanfares are taken from The Wind Waker's official soundtrack. See the Site FAQ for more information.

Download the complete set: WW_Fanfares.zip - 7 .wavs, 2.32 MB

Trouble downloading?  Right-click the links and select "Save Link As" or "Save Target As"!
WW_Fanfare_SmallItemGet a small item448 KBStereo, 44.1 KHz
WW_Fanfare_ItemGet an item429 KBStereo, 44.1 KHz
WW_Fanfare_RupeeGet a large rupee (Recorded)77.7 KBMono, 22.05 KHz
WW_Fanfare_HeartContainerGet a Heart Container606 KBStereo, 44.1 KHz
WW_Fanfare_PearlGet a Goddesses' Pearl531 KBStereo, 44.1 KHz
WW_Fanfare_TreasureChestReel in a treasure chest373 KBStereo, 44.1 KHz
WW_Fanfare_NewSongLearn a new Wind Waker song503 KBStereo, 44.1 KHz
Weapons and Items

Download the complete set: WW_WeaponsItems.zip - 49 .wavs, 1.26 MB

(This set may receive updates)

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WW_Sword_DrawA sword drawn17.1 KBMono, 22.05 KHz
WW_Sword_AwayA sword put away17.4 KBMono, 22.05 KHz
WW_Sword_SlashSword-slash (standing or jumping)16.9 KBMono, 22.05 KHz
WW_Sword_SpinSword-spin23.6 KBMono, 22.05 KHz
WW_Get_RupeePick up a rupee (Recorded)38.2 KBMono, 22.05 KHz
WW_Get_Rupee_BluePick up a blue rupee (Recorded)44.7 KBMono, 22.05 KHz
WW_Get_Rupee_YellowPick up a yellow rupee (Recorded)52.3 KBMono, 22.05 KHz
WW_Get_Rupee_RedPick up a red rupee (Recorded)67 KBMono, 22.05 KHz
WW_Rupee_BounceA rupee bouncing (Recorded)46.4 KBMono, 22.05 KHz
WW_Get_HeartPick up a heart (Recorded)11.5 KBMono, 16 KHz
WW_Get_ItemPick up an item (bombs, arrows, etc.) (Recorded)15.1 KBMono, 11.025 KHz
WW_Item_OutTake out or put away an item23.4 KBMono, 22.05 KHz
WW_Boomerang_FlyThe Boomerang flying (loopable) (Recorded)8.6 KBMono, 16 KHz
WW_Boomerang_CatchCatching the Boomerang (Recorded)6.65 KBMono, 16 KHz
WW_Bomb_LightA bomb being lit (followed by fuse sound)7.82 KBMono, 22.05 KHz
WW_Bomb_FuseA bomb's fuse burning (loopable)11.7 KBMono, 22.05 KHz
WW_Bomb_BlowA bomb exploding56.4 KBMono, 15.6 KHz
WW_Arrow_PullPull back an arrow (Recorded)33 KBMono, 22.05 KHz
WW_Arrow_ShootShoot an arrow (Recorded)13.1 KBMono, 16 KHz
WW_Arrow_HitAn arrow hitting (Recorded)10.4 KBMono, 16 KHz
WW_Arrow_Bounce_Stone1An arrow bouncing off stone (2 pitches) (Recorded)15.4 KBMono, 22.05 KHz
WW_Arrow_Bounce_Stone215.2 KBMono, 22.05 KHz
WW_Arrow_Bounce_Metal1An arrow bouncing off metal (2 pitches) (Recorded)15.4 KBMono, 22.05 KHz
WW_Arrow_Bounce_Metal215.2 KBMono, 22.05 KHz
WW_GrapplingHook_WhirlWhirl the Grappling Hook (loopable) (Recorded)11.2 KBMono, 22.05 KHz
WW_GrapplingHook_ThrowThrow the Grappling Hook18.4 KBMono, 22.05 KHz
WW_GrapplingHook_PullPull back the Grappling Hook (Recorded)78.1 KBMono, 32 KHz
WW_DekuLeaf_OutTaking out the Deku Leaf (for floating) (Recorded)38.7 KBMono, 22.05 KHz
WW_DekuLeaf_FloatingFloating with the Deku Leaf (loopable) (Recorded)38.7 KBMono, 22.05 KHz
WW_HyoiPearUse a Hyoi Pear9.26 KBMono, 22.05 KHz
WW_PictoBox_EnterEnter the Picto Box view (also used for the Telescope) (Recorded)19.4 KBMono, 16 KHz
WW_PictoBox_CancelLeave the Picto Box view (also used for the Telescope, and for selecting "No" to saving or erasing snapshots) (Recorded)12.7 KBMono, 16 KHz
WW_PictoBox_ZoomZoom in or out with the Picto Box or Telescope (loopable)31.5 KBMono, 19 KHz
WW_PictoBox_Zoom_EndReach maximum or minimum zoom6.14 KBMono, 22.05 KHz
WW_PictoBox_SnapTake a snapshot with the Picto Box39.3 KBMono, 28 KHz
WW_PictoBox_SaveSave a snapshot (Recorded)37.9 KBMono, 22.05 KHz
WW_PictoBox_ModeSwap modes with the Picto Box (Recorded)19.3 KBMono, 22.05 KHz
WW_PictoBox_CheckCheck through saved snapshots11.4 KBMono, 24 KHz
WW_PictoBox_EraseErase a snapshot (Recorded)45.1 KBMono, 22.05 KHz
WW_Bottle_Swing1Swing a bottle (Recorded)17 KBMono, 22.05 KHz
WW_Bottle_Swing215.4 KBMono, 22.05 KHz
WW_Bottle_Swing320.6 KBMono, 22.05 KHz
WW_Bottle_OpenPop open a bottle5.64 KBMono, 22.05 KHz
WW_Bottle_CloseClose a bottle16.4 KBMono, 15.6 KHz
WW_Water_PourWater pouring from a bottle (Recorded)89.5 KBMono, 22.05 KHz
WW_MirrorShield_ContactMirror Shield coming into contact with light23 KBMono, 22.05 KHz
WW_FairyA fairy healing Link (Recorded)105 KBMono, 16 KHz
WW_PiratesCharmThe Pirate's Charm signaling Link48.1 KBMono, 15.6 KHz
WW_WindWakerThe Wind Waker being magical (loopable)108 KBMono, 15.6 KHz
Battle Strikes

Download the complete set: WW_BattleStrikes.zip - 18 .wavs, 1.03 MB

Trouble downloading?  Right-click the links and select "Save Link As" or "Save Target As"!
WW_BattleStrike1Musical chords when Link strikes enemies in battle (10 samples; #1 is heard most often)

(Recorded)

89.4 KBMono, 22.05 KHz
WW_BattleStrike289.2 KBMono, 22.05 KHz
WW_BattleStrike386.8 KBMono, 22.05 KHz
WW_BattleStrike489.5 KBMono, 22.05 KHz
WW_BattleStrike588.9 KBMono, 22.05 KHz
WW_BattleStrike689.1 KBMono, 22.05 KHz
WW_BattleStrike788.1 KBMono, 22.05 KHz
WW_BattleStrike889.4 KBMono, 22.05 KHz
WW_BattleStrike987.1 KBMono, 22.05 KHz
WW_BattleStrike1086.2 KBMono, 22.05 KHz
WW_BattleStrike_Orca1Musical chords when Link strikes Orca in training (8 sounds in playing order)

(Recorded)

114 KBMono, 44.1 KHz
WW_BattleStrike_Orca2114 KBMono, 44.1 KHz
WW_BattleStrike_Orca3114 KBMono, 44.1 KHz
WW_BattleStrike_Orca4114 KBMono, 44.1 KHz
WW_BattleStrike_Orca5114 KBMono, 44.1 KHz
WW_BattleStrike_Orca6114 KBMono, 44.1 KHz
WW_BattleStrike_Orca7114 KBMono, 44.1 KHz
WW_BattleStrike_Orca8114 KBMono, 44.1 KHz
Menus, etc.

Download the complete set: WW_Menus.zip - 37 .wavs, 1.06 MB

Trouble downloading?  Right-click the links and select "Save Link As" or "Save Target As"!
WW_PressStartPress Start at the title screen130 KBMono, 44.1 KHz
WW_MainMenu_CursorMove the cursor on the main menu (Recorded)15.8 KBMono, 22.05 KHz
WW_MainMenu_SelectMake a selection on the main menu (Recorded)52.2 KBMono, 22.05 KHz
WW_MainMenu_BackGo back a page on the main menu (Recorded)21.3 KBMono, 22.05 KHz
WW_MainMenu_LetterSelect a letter for your name (Recorded)29.9 KBMono, 22.05 KHz
WW_MainMenu_Letter_BackDelete a letter (Recorded)37.3 KBMono, 22.05 KHz
WW_MainMenu_CopyErase_StartCopy or erase a saved game ('Finish' sound also used when saving during gameplay) (Recorded)50.9 KBMono, 22.05 KHz
WW_MainMenu_CopyErase_Finish51.2 KBMono, 22.05 KHz
WW_MainMenu_StartStart the selected game (also selecting 'Continue Playing' from the Pause menu) (Recorded)159 KBMono, 44.1 KHz
WW_PauseMenu_OpenOpen and close the Pause menu (Recorded)34.2 KBMono, 22.05 KHz
WW_PauseMenu_Close34 KBMono, 22.05 KHz
WW_PauseMenu_CursorMove the cursor on the Pause menu (Recorded)6.45 KBMono, 16 KHz
WW_PauseMenu_SelectMake a selection on the Pause menu (Recorded)25.5 KBMono, 22.05 KHz
WW_PauseMenu_EquipEquip an item (Recorded)71 KBMono, 44.1 KHz
WW_PauseMenu_PageTurn the page (Recorded)28.8 KBMono, 22.05 KHz
WW_PauseMenu_InfoGet info on an item (Recorded)48.7 KBMono, 32 KHz
WW_PauseMenu_Info_Discard21 KBMono, 44.1 KHz
WW_PauseMenu_SaveSelect "Save" on the Pause menu (Recorded)31.5 KBMono, 22.05 KHz
WW_PauseMenu_SaveContinue_CursorMove the cursor on the Save or Continue menues (also used for saving or erasing with the Picto Box, and answering questions in a dialogue) (Recorded)10.4 KBMono, 16 KHz
WW_PauseMenu_Save_NoDo not save your game (Recorded)23.7 KBMono, 16 KHz
WW_PauseMenu_Save_YesSave your game (Recorded)41.2 KBMono, 22.05 KHz
WW_PauseMenu_QuitQuit playing (Recorded)66.4 KBMono, 22.05 KHz
WW_Options_OpenOpen and close the Options menu (Recorded)31.8 KBMono, 22.05 KHz
WW_Options_Close33.3 KBMono, 22.05 KHz
WW_Options_ChangeChange an option (Recorded)8.78 KBMono, 22.05 KHz
WW_Camera_ViewSwitch the camera to 1st-person view3.26 KBMono, 11.025 KHz
WW_Camera_ReturnReturn from 1st-person view3.39 KBMono, 11.025 KHz
WW_Camera_FreeSwitch to free camera movement (Recorded)16.2 KBMono, 22.05 KHz
WW_Camera_Target_OnUse targeting mode with 'L' (Recorded)4.14 KBMono, 8 KHz
WW_Camera_Target_Off4.2 KBMono, 8 KHz
WW_Textbox_BeginText: begin talking (or reading)34.9 KBMono, 22.05 KHz
WW_Textbox_OpenOpen a text box26.9 KBMono, 22.05 KHz
WW_Textbox_CompletePage of text complete37.4 KBMono, 22.05 KHz
WW_Textbox_NextNext page of text29.3 KBMono, 22.05 KHz
WW_Textbox_CloseClose a text box (also selecting 'Yes' to a question)40.2 KBMono, 22.05 KHz
WW_Textbox_QuestionQuestion appearing in a text box33.8 KBMono, 22.05 KHz
WW_Textbox_Question_NoSelect 'No' to a question40.2 KBMono, 22.05 KHz
Characters

Download the complete set: WW_Characters_20181231.zip - 225 .wavs, 9.28 MB
(Updated December 31, 2018 with Salvatore's Japanese sounds, Jabun's unused sounds, Salvage Corp, and one fixed Tott sound. Please do not download the complete set if you already have most sounds.)

(This set will receive updates)

Trouble downloading?  Right-click the links and select "Save Link As" or "Save Target As"!
WW_Aryll_Hoy1Aryll: "Hoy!"39.4 KBMono, 22.05 KHz
WW_Aryll_Hoy258.8 KBMono, 22.05 KHz
WW_Aryll_HieeAryll: "Hi-ee!"39.3 KBMono, 22.05 KHz
WW_Aryll_GiggleAryll giggling33.1 KBMono, 22.05 KHz
WW_Aryll_HahAryll: "Hah?"18.6 KBMono, 22.05 KHz
WW_Aryll_GahAryll: "Gah!"18.8 KBMono, 22.05 KHz
WW_Aryll_WorriedAryll worried28.3 KBMono, 22.05 KHz
WW_Aryll_HiAryll: "Hi!"28.1 KBMono, 22.05 KHz
WW_Aryll_HappyGaspAryll happy to see Link34.9 KBMono, 23 KHz
WW_Grandma_HiLink's Grandma: "Hi!"18.8 KBMono, 15.6 KHz
WW_Grandma_HmmGrandma: "Hmm?"19.9 KBMono, 15.6 KHz
WW_Grandma_CryGrandma crying78.5 KBMono, 15.6 KHz
WW_Grandma_SurprisedGrandma surprised to see Link34.3 KBMono, 15.6 KHz
WW_Tetra_AwakenTetra awakening in a tree16.6 KBMono, 16.25 KHz
WW_Tetra_Struggle1Tetra struggling in the tree27.6 KBMono, 15.6 KHz
WW_Tetra_Struggle228.3 KBMono, 15.6 KHz
WW_Tetra_Struggle334.5 KBMono, 16.5 KHz
WW_Tetra_FallTetra falling out of the tree29.5 KBMono, 16 KHz
WW_Tetra_ShockedTetra shocked and worried after falling20.5 KBMono, 16 KHz
WW_Tetra_Worried108 KBMono, 16 KHz
WW_Tetra_GaspTetra gasping at Link26.3 KBMono, 22.05 KHz
WW_Tetra_OyTetra: "Oy!"23.4 KBMono, 15.6 KHz
WW_Tetra_ComeOnTetra: "Come on!"26.6 KBMono, 15.6 KHz
WW_Tetra_ThinkingTetra thinking of a plan59.4 KBMono, 15.6 KHz
WW_Tetra_WinkTetra winks (Recorded)217 KBMono, 44.1 KHz
WW_Tetra_AttackGanondorfTetra attacking Ganondorf7.58 KBMono, 16 KHz
WW_Tetra_HeyTetra to Link: "Hey!"35 KBMono, 48 KHz
WW_Tetra_GrabbedTetra grabbed by Ganondorf10.9 KBMono, 16 KHz
WW_Tetra_ChokedTetra choked by Ganondorf275 KBMono, 15.6 KHz
WW_Ganondorf_Fortress_LaughGanondorf laughing (in the Forsaken Fortress)39.8 KBMono, 15.6 KHz
WW_Ganondorf_Fortress_SlapGanondorf slapping Link or Tetra16.8 KBMono, 16 KHz
WW_Ganondorf_Fortress_HmmGanondorf: "Hmm?"15.3 KBMono, 16 KHz
WW_Ganondorf_FoundZeldaGanondorf finding Princess Zelda (big laugh)201 KBMono, 15.6 KHz
WW_Ganondorf_Final_DashGanondorf dashing toward Link (cutscene before the final battle)25.3 KBMono, 15.6 KHz
WW_Ganondorf_Final_Punch1Ganondorf punching Link13.2 KBMono, 15.6 KHz
WW_Ganondorf_Final_Punch213.9 KBMono, 15.6 KHz
WW_Ganondorf_Final_TriforceLaugh1Ganondorf laughing over the Triforce95.9 KBMono, 15.6 KHz
WW_Ganondorf_Final_TriforceLaugh2100 KBMono, 15.6 KHz
WW_Ganondorf_Final_TriforceLaugh3333 KBMono, 15.6 KHz
WW_Ganondorf_Final_SneerGanondorf's sneer after laughing15.2 KBMono, 15.6 KHz
WW_Ganondorf_Final_BeginGanondorf beginning the final battle22 KBMono, 15.6 KHz
WW_Zelda_GanondorfLaughZelda laughing at Ganondorf (cutscene before the final battle)22.1 KBMono, 15.6 KHz
WW_Zelda_PullBowZelda pulling a bow to fire at Ganondorf19.5 KBMono, 16 KHz
WW_Zelda_LaughZelda laughing40.1 KBMono, 16 KHz
WW_KoRL_HeyKing of Red Lions: "Hey!"12.3 KBMono, 15.6 KHz
WW_KoRL_Heey1King of Red Lions: "Heey..." (waking up Link)52.7 KBMono, 15.6 KHz
WW_KoRL_Heey226.8 KBMono, 15.6 KHz
WW_KoRL_HahaKing of Red Lions: "Ha ha."33.5 KBMono, 15.6 KHz
WW_KoRL_LOLKing of Red Lions LOL73.6 KBMono, 15.6 KHz
WW_KoRL_Creak1King of Red Lions creaking while cruising (#2 heard most often)17 KBMono, 22.05 KHz
WW_KoRL_Creak222.2 KBMono, 22.05 KHz
WW_KoRL_Creak323.7 KBMono, 22.05 KHz
WW_Tingle_HuhTingle: "Huh?"14.4 KBMono, 15.6 KHz
WW_Tingle_HmmmTingle: "Hmmm?"48.3 KBMono, 15.6 KHz
WW_Tingle_WowTingle: "Wow!!"45.9 KBMono, 15.6 KHz
WW_Tingle_GrouchTingle grouching34.4 KBMono, 15.6 KHz
WW_Tingle_YayTingle: "Yay!"38.1 KBMono, 15.6 KHz
WW_Tingle_GongTingle's magical gong noise75.1 KBMono, 20 KHz
WW_Tingle_HupTingle: "Hup... Yoop... Kooloo-Lim...Pah!"9.01 KBMono, 15.6 KHz
WW_Tingle_Yoop15.4 KBMono, 15.6 KHz
WW_Tingle_KoolooLim23.7 KBMono, 15.6 KHz
WW_Tingle_Pah6.73 KBMono, 15.6 KHz
WW_Zill_Walk1Zill walking (also used by Tingle)6.48 KBMono, 21.5 KHz
WW_Zill_Walk26.48 KBMono, 15.5 KHz
WW_Zill_Run1Zill running6.48 KBMono, 24 KHz
WW_Zill_Run26.48 KBMono, 18 KHz
WW_Zill_BounceZill bouncing into Link12.5 KBMono, 15.6 KHz
WW_SueBelle_OhSue-Belle: "Oh!"20.4 KBMono, 22.05 KHz
WW_SueBelle_GaspSue-Belle gasping31.4 KBMono, 22.05 KHz
WW_SueBelle_CrySue-Belle crying93.5 KBMono, 22.05 KHz
WW_Sturgeon_OoyySturgeon: "Ooyy!" (calling Link)34.3 KBMono, 15.6 KHz
WW_Sturgeon_HmmmSturgeon: "Hmmm..."32 KBMono, 16.75 KHz
WW_Sturgeon_LaughSturgeon laughing55.8 KBMono, 15.6 KHz
WW_Sturgeon_AngrySturgeon getting angry at Orca93.2 KBMono, 15.6 KHz
WW_Sturgeon_Scream50.5 KBMono, 15.6 KHz
WW_Sturgeon_Huff68.3 KBMono, 15.6 KHz
WW_Orca_OhhhOrca: "Ohhh..."62.2 KBMono, 15.6 KHz
WW_Orca_Block1Orca blocking Link's attacks9.01 KBMono, 15.6 KHz
WW_Orca_Block27.95 KBMono, 15.6 KHz
WW_Orca_Attack1Orca attacking Link14.8 KBMono, 15.6 KHz
WW_Orca_Attack29.76 KBMono, 15.6 KHz
WW_Orca_Attack37.2 KBMono, 15.6 KHz
WW_Orca_YellOrca yelling at Link75.7 KBMono, 15.6 KHz
WW_Orca_ImpressedOrca impressed (laughing)43 KBMono, 15.6 KHz
WW_Postman_HeyPostman: "Hey!"13.8 KBMono, 16.75 KHz
WW_Beedle_OhhhBeedle: "Ohhh!" (uppdated with correct pitch)44.7 KBMono, 16 KHz
WW_Beedle_ThankYouBeedle: "Thank You!"43.2 KBMono, 16 KHz
WW_Beedle_ByeBeedle: "Bye!"27.1 KBMono, 16 KHz
WW_Beedle_SoGreatBeedle's complimentary shouts27.3 KBMono, 16 KHz
WW_Beedle_AbsolutelyFantastic30.5 KBMono, 16 KHz
WW_Beedle_Incredible46.3 KBMono, 16 KHz
WW_Gonzo_UhhoyyGonzo (pirate) calling for Tetra34.3 KBMono, 15.6 KHz
WW_Gonzo_ArgueGonzo arguing with Postman40.2 KBMono, 15.6 KHz
WW_Gonzo_KahhGonzo scoffing at Link25.2 KBMono, 15.6 KHz
WW_Gonzo_Grunt1Gonzo grunting at the ship's wheel19.2 KBMono, 15.6 KHz
WW_Gonzo_Grunt230.5 KBMono, 15.6 KHz
WW_Gonzo_AyeGonzo calling Zuko26 KBMono, 15.6 KHz
WW_Niko_YahooNiko (pirate): "Yahoo!"38.5 KBMono, 15.6 KHz
WW_Niko_LahumNiko: "L'a-hum!"25.7 KBMono, 15.6 KHz
WW_Niko_ErrrNiko: "Errr... T'ahh!"49 KBMono, 15.6 KHz
WW_Niko_Tahh33.7 KBMono, 15.6 KHz
WW_Niko_Jump1Niko jumping6.36 KBMono, 15.6 KHz
WW_Niko_Jump210 KBMono, 15.6 KHz
WW_Niko_Jump37.23 KBMono, 15.6 KHz
WW_Niko_OyOyNiko: "Oy, oy!"57.7 KBMono, 15.6 KHz
WW_Niko_GaspNiko gasping14.2 KBMono, 15.6 KHz
WW_Nudge_UhhmNudge (pirate): "Uhhm..!"39.5 KBMono, 15.6 KHz
WW_Nudge_MuhuhuhNudge: "Mu-huhuh!"39.7 KBMono, 15.6 KHz
WW_Mako_MmmmMako (pirate): "Mmmm..."43.6 KBMono, 15.6 KHz
WW_Senza_HehehehehSenza (pirate): "Heheheheh..."49.5 KBMono, 15.6 KHz
WW_Salvatore_HeySalvatore: "Hey..."67.9 KBMono, 15.6 KHz
WW_Salvatore_WuhahahahaSalvatore as Admiral Dolvalski: "Wuhahahaha!!"50.1 KBMono, 15.6 KHz
WW_Salvatore_SirenSalvatore making a siren noise108 KBMono, 15.6 KHz
WW_Salvatore_HuhSalvatore: "Huh?!"13.1 KBMono, 15.6 KHz
WW_Salvatore_UhHuhSalvatore: "Uh-Huh!"25.2 KBMono, 15.6 KHz
WW_Salvatore_SplooshSalvatore: "Sploosh!"41.6 KBMono, 15.6 KHz
WW_Salvatore_KerboomSalvatore: "Ker-Boom!"51.4 KBMono, 15.6 KHz
WW_Salvatore_HoorayYaySalvatore as relieved townsfolk: "Hooray! Yay!"52.5 KBMono, 15.6 KHz
WW_SalvatoreJP_GreetSalvatore's game sounds (Japanese versions)28.2 KBMono, 15.6 KHz
WW_SalvatoreJP_Hahahaha40.8 KBMono, 15.6 KHz
WW_SalvatoreJP_Siren98.6 KBMono, 15.6 KHz
WW_SalvatoreJP_Huh10 KBMono, 15.6 KHz
WW_SalvatoreJP_MmHmm34.5 KBMono, 15.6 KHz
WW_SalvatoreJP_Miss25.6 KBMono, 15.6 KHz
WW_SalvatoreJP_Hit32.1 KBMono, 15.6 KHz
WW_SalvatoreJP_ByeBye29.7 KBMono, 15.6 KHz
WW_Salvatore_Snore1Salvatore snoring40 KBMono, 15.6 KHz
WW_Salvatore_Snore258 KBMono, 15.6 KHz
WW_Salvatore_Snore340.6 KBMono, 15.6 KHz
WW_Salvatore_Snore4105 KBMono, 15.6 KHz
WW_SalvatoreJP_SnoreSalvatore snoring (Japanese version)84.7 KBMono, 15.6 KHz
WW_Salvatore_Mumble1Salvatore mumbling in his sleep93.8 KBMono, 15.6 KHz
WW_Salvatore_Mumble2122 KBMono, 15.6 KHz
WW_Salvatore_Mumble398.7 KBMono, 15.6 KHz
WW_Salvatore_Mumble477.3 KBMono, 15.6 KHz
WW_Salvatore_Mumble589.3 KBMono, 15.6 KHz
WW_SalvatoreJP_Mumble1Salvatore mumbling in his sleep (Japanese versions)35 KBMono, 15.6 KHz
WW_SalvatoreJP_Mumble226.6 KBMono, 15.6 KHz
WW_SalvatoreJP_Mumble338.5 KBMono, 15.6 KHz
WW_SalvatoreJP_Mumble435.7 KBMono, 15.6 KHz
WW_SalvatoreJP_Mumble550.2 KBMono, 15.6 KHz
WW_Tott_HuhTott (dancer on Windfall): "Huh?"11.7 KBMono, 15.6 KHz
WW_Tott_WhaaTott: "Whaa-?!"17.2 KBMono, 15.6 KHz
WW_Tott_Yeah1Tott: "Yeah!" (2 pitches)19.8 KBMono, 15.6 KHz
WW_Tott_Yeah219.8 KBMono, 16.75 KHz
WW_Tott_PowTott: "Pow!!"16.6 KBMono, 15.6 KHz
WW_Lenzo_HmmmLenzo: "Hmmm?"37.4 KBMono, 16 KHz
WW_Lenzo_ShooLenzo shooing Link away24 KBMono, 16 KHz
WW_Lenzo_OohhLenzo: "Oohh!"48.3 KBMono, 16 KHz
WW_Lenzo_ChuckleLenzo chuckling26.4 KBMono, 16 KHz
WW_KB_Ivan_YayIvan (Killer Bees leader): "Yay!"46.6 KBMono, 16 KHz
WW_KB_Ivan_RunIvan running39.3 KBMono, 16 KHz
WW_KB_Ivan_CaughtIvan getting caught48.6 KBMono, 16 KHz
WW_KB_2_RunKiller Bee #2 running11.2 KBMono, 16 KHz
WW_KB_2_JumpKiller Bee #2 jumping46.7 KBMono, 16 KHz
WW_KB_2_CaughtKiller Bee #2 getting caught57.2 KBMono, 16 KHz
WW_KB_3_RunKiller Bee #3 running9.48 KBMono, 16 KHz
WW_KB_3_JumpKiller Bee #3 jumping37.2 KBMono, 16 KHz
WW_KB_3_CaughtKiller Bee #3 getting caught45.6 KBMono, 16 KHz
WW_KB_4_RunKiller Bee #4 running20.4 KBMono, 16 KHz
WW_KB_4_JumpKiller Bee #4 jumping48.2 KBMono, 16 KHz
WW_KB_4_CaughtKiller Bee #4 getting caught45.3 KBMono, 16 KHz
WW_Mila_HeyMila: "Hey!" (while working)13.6 KBMono, 15.6 KHz
WW_Mila_AhemMila: "Ahem..." (while working)13.6 KBMono, 15.6 KHz
WW_Mila_ShhShhhMila: "Shh! Shhh!"22.7 KBMono, 15.6 KHz
WW_Mila_Gasp1Mila gasping (while being followed, and when saying something embarrassing)12.9 KBMono, 15.6 KHz
WW_Mila_Gasp2Mila gasping (while being questioned)11.5 KBMono, 15.6 KHz
WW_Mila_Breathe1Mila breathing (while stealing)32 KBMono, 15.6 KHz
WW_Mila_Breathe232.6 KBMono, 15.6 KHz
WW_Mila_StartledMila startled (while stealing)20.3 KBMono, 15.6 KHz
WW_Mila_AngryMila angry at Link38 KBMono, 15.6 KHz
WW_MaggiesFather_BegMaggie's Father begging Link to listen60.3 KBMono, 15.6 KHz
WW_MaggiesFather_CryMaggie's Father crying77.3 KBMono, 15.6 KHz
WW_MaggiesFather_BawlMaggie's Father bawling142 KBMono, 15.6 KHz
WW_MrsMarie_GreetLaughMrs. Marie laughing to greet Link39.7 KBMono, 16 KHz
WW_MrsMarie_UpsetMrs. Marie upset (when Link doesn't want to talk)45.2 KBMono, 16 KHz
WW_MrsMarie_SurprisedMrs. Marie surprised17 KBMono, 16 KHz
WW_PrinceKomali_UhhPrince Komali: "Uhh?"12 KBMono, 16 KHz
WW_PrinceKomali_HuhPrince Komali: "Huh..."11.5 KBMono, 16 KHz
WW_Medli_Laugh1Medli Laughing18.7 KBMono, 15.6 KHz
WW_Medli_Laugh221.2 KBMono, 15.6 KHz
WW_Medli_AhhaMedli: "Ahha!"23.2 KBMono, 15.6 KHz
WW_Medli_EhhMedli: "Ehh..."17 KBMono, 15.6 KHz
WW_Medli_LiftMedli being picked up8.26 KBMono, 15.6 KHz
WW_Medli_ThrowMedli being thrown9.2 KBMono, 15.6 KHz
WW_Medli_LandMedli landing20.2 KBMono, 15.6 KHz
WW_Medli_BumpMedli bumping into a wall11.2 KBMono, 15.6 KHz
WW_Medli_DizzyMedli dizzy after crashing41 KBMono, 15.6 KHz
WW_Medli_HeyMedli: "Hey!"9.64 KBMono, 15.6 KHz
WW_Medli_WaitMedli: "Wait!"24.3 KBMono, 15.6 KHz
WW_Fishman_QueFishman: "�Que..?"32.9 KBMono, 15.6 KHz
WW_Fishman_SnarkyFishman being snarky30.9 KBMono, 17.5 KHz
WW_Fishman_Hit1Fishman hit with an arrow19 KBMono, 17.5 KHz
WW_Fishman_Hit237.1 KBMono, 17.5 KHz
WW_SalvageCorpLeader_YahSalvage Corp Leader: "Yah!"11.8 KBMono, 15.6 KHz
WW_SalvageCorpLeader_LaughSalvage Corp Leader laughing55.8 KBMono, 15.6 KHz
WW_SalvageCorp_Nod1Salvage Corp nodding17.9 KBMono, 22.05 KHz
WW_SalvageCorp_Nod217.6 KBMono, 22.05 KHz
WW_SalvageCorp_ByeSalvage Corp: "Bye!"22.8 KBMono, 22.05 KHz
WW_OldManHoHoOld Man Ho-Ho81.7 KBMono, 15.6 KHz
WW_GreatFairy_LaughGreat Fairy laughing97.6 KBMono, 22.05 KHz
WW_GreatFairy_Laugh_Exit94.5 KBMono, 22.05 KHz
WW_GreatFairy_BlowGreat Fairy blowing magic onto Link123 KBMono, 22.05 KHz
WW_QueenOfFairies_Laugh_AppearQueen of Fairies laughing (appearing and vanishing)42.8 KBMono, 15.6 KHz
WW_QueenOfFairies_Laugh_Vanish79.6 KBMono, 15.6 KHz
WW_QueenOfFairies_GiggleQueen of Fairies giggling31.5 KBMono, 15.6 KHz
WW_QueenOfFairies_Prepare1Queen of Fairies preparing to grant Link new powers44.9 KBMono, 15.6 KHz
WW_QueenOfFairies_Prepare248 KBMono, 15.6 KHz
WW_QueenOfFairies_Laugh_ClapQueen of Fairies laughing (clapping to grant Link power)53.3 KBMono, 15.6 KHz
WW_Jabun_SplashJabun splashing in the water114 KBMono, 15.6 KHz
WW_Jabun_Speaking1Jabun speaking117 KBMono, 15.6 KHz
WW_Jabun_Speaking2121 KBMono, 15.6 KHz
WW_Jabun_Speaking3160 KBMono, 15.6 KHz
WW_Jabun_Speaking499 KBMono, 15.6 KHz
WW_Jabun_Speaking5214 KBMono, 15.6 KHz
WW_Jabun_Speaking6190 KBMono, 15.6 KHz
WW_Jabun_Speaking7136 KBMono, 15.6 KHz
WW_Jabun_Speaking8127 KBMono, 15.6 KHz
WW_Jabun_Speaking9198 KBMono, 15.6 KHz
WW_Jabun_Speaking10190 KBMono, 15.6 KHz
WW_Jabun_Distress1Jabun in destress (unused sounds)60.6 KBMono, 5.7 KHz
WW_Jabun_Distress266.2 KBMono, 5.7 KHz
WW_KingHyrule_TriforceTalk1King Hyrule talking over the Triforce153 KBMono, 15.6 KHz
WW_KingHyrule_TriforceTalk2153 KBMono, 15.6 KHz
WW_KingHyrule_TriforceTalk3216 KBMono, 15.6 KHz
Enemies
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WW_Bokoblin_SpotBokoblin spotting Link14.1 KBMono, 17.25 KHz
WW_Bokoblin_Kick1Bokoblin kicking at Link (3 pitches)19.5 KBMono, 16 KHz
WW_Bokoblin_Kick219.5 KBMono, 16.75 KHz
WW_Bokoblin_Kick319.5 KBMono, 17.5 KHz
WW_Bokoblin_JumpBokoblin jumping7.01 KBMono, 17.5 KHz
WW_Bokoblin_WindUp1Bokoblin winding up with a weapon (2 pitches)22.3 KBMono, 15.75 KHz
WW_Bokoblin_WindUp222.3 KBMono, 16.75 KHz
WW_Bokoblin_SlashBokoblin slashing with a weapon10.5 KBMono, 16 KHz
WW_Bokoblin_RetrieveBokoblin running to retrieve a weapon22.6 KBMono, 17 KHz
WW_Bokoblin_Hit1Bokoblin getting hit8.51 KBMono, 16.5 KHz
WW_Bokoblin_Hit26.89 KBMono, 16.5 KHz
WW_Bokoblin_DieBokoblin dying43.3 KBMono, 16.25 KHz
WW_ChuChu_SplatChuChu landing ("splat" sound)25.8 KBMono, 22.05 KHz
WW_ChuChu_Talk1ChuChus "talking"24.9 KBMono, 15.6 KHz
WW_ChuChu_Talk222.9 KBMono, 15.6 KHz
WW_ChuChu_Talk326 KBMono, 15.6 KHz
WW_ChuChu_AttackChuChu attacking Link11.3 KBMono, 15.6 KHz
WW_ChuChu_Stun1ChuChu getting stunned13.8 KBMono, 15.6 KHz
WW_ChuChu_Stun221.4 KBMono, 15.6 KHz
WW_ChuChu_WobbleChuChu wobbling when stunned25.8 KBMono, 12.5 KHz
WW_ChuChu_DieChuChu dying37.7 KBMono, 15.6 KHz
WW_ChuChu_DieWobbleChuChu wobbling when killed25.8 KBMono, 11.025 KHz
WW_Miniblin1Miniblins "chanting"6.45 KBMono, 15.6 KHz
WW_Miniblin210.3 KBMono, 15.6 KHz
WW_Miniblin310.3 KBMono, 15.6 KHz
WW_Miniblin410.3 KBMono, 15.6 KHz
WW_Miniblin_JumpMiniblins jumping7.01 KBMono, 15.6 KHz
WW_Miniblin_PokeMiniblins poking Link with pitchforks9.39 KBMono, 15.6 KHz
WW_Miniblin_LaughMiniblins laughing after hitting Link27.2 KBMono, 15.6 KHz
WW_Miniblin_Blown1Miniblins blown by the Deku Leaf5.2 KBMono, 15.6 KHz
WW_Miniblin_Blown25.7 KBMono, 15.6 KHz
WW_Miniblin_HookedMiniblins hit with the Grappling Hook15.6 KBMono, 15.6 KHz
WW_Miniblin_DieMiniblins Dying4.42 KBMono, 15.6 KHz
WW_Moblin_DetectMoblin detecting Link9.86 KBMono, 14 KHz
WW_Moblin_CaptureMoblin capturing Link (in the Forsaken Fortress)39.7 KBMono, 14 KHz
WW_Moblin_Attack1Moblin thrust-attacking21.4 KBMono, 14 KHz
WW_Moblin_Attack221.8 KBMono, 14 KHz
WW_Moblin_WindUp1Moblin winding up with a weapon13.3 KBMono, 14 KHz
WW_Moblin_WindUp211.4 KBMono, 14 KHz
WW_Moblin_Swing1Moblin swinging a weapon16.2 KBMono, 14 KHz
WW_Moblin_Swing220.7 KBMono, 14 KHz
WW_Moblin_HookedMoblin hit with the Grappling Hook18.5 KBMono, 15 KHz
WW_Moblin_LookWeapon1Moblin looking for a weapon8.89 KBMono, 14 KHz
WW_Moblin_LookWeapon210.3 KBMono, 14 KHz
WW_Moblin_FindWeapon1Moblin finding a weapon14.4 KBMono, 14 KHz
WW_Moblin_FindWeapon213.8 KBMono, 14 KHz
WW_Moblin_Hit1Moblin getting hit8.08 KBMono, 14 KHz
WW_Moblin_Hit27.23 KBMono, 14 KHz
WW_Moblin_DieMoblin dying59.6 KBMono, 14 KHz
WW_Kargaroc_Hoot1Kargaroc hooting when left alone (3 pitches)52.8 KBMono, 16 KHz
WW_Kargaroc_Hoot252.8 KBMono, 16.5 KHz
WW_Kargaroc_Hoot352.8 KBMono, 17 KHz
WW_Kargaroc_SpotKargaroc spotting Link22.2 KBMono, 16 KHz
WW_Kargaroc_Attack1Kargaroc attacking (3 pitches)13 KBMono, 16 KHz
WW_Kargaroc_Attack213 KBMono, 16.5 KHz
WW_Kargaroc_Attack313 KBMono, 17 KHz
WW_Kargaroc_BlockedKargaroc's attack blocked26.8 KBMono, 17 KHz
WW_Kargaroc_HitKargaroc getting hit18 KBMono, 17 KHz
WW_Kargaroc_DieKargaroc dying26.3 KBMono, 16 KHz
WW_BokoBaba_AppearBoko Baba appearing37.2 KBMono, 16.5 KHz
WW_BokoBaba_EatBoko Baba attempting to eat Link14.2 KBMono, 16.5 KHz
WW_BokoBaba_ChewBoko Baba chewing on Link13.9 KBMono, 16.5 KHz
WW_BokoBaba_HitBoko Baba getting hit16.7 KBMono, 16.5 KHz
WW_BokoBaba_DieBoko Baba dying37.5 KBMono, 16.5 KHz
WW_Rat_TrapdoorRat laughing at a trap door47.3 KBMono, 22.05 KHz
WW_Darknut_WindUpDarknut winding up with a weapon12.6 KBMono, 15.6 KHz
WW_Darknut_SwingDarknut swinging a weapon13.7 KBMono, 15.6 KHz
WW_Peahat_DropPeahat dropping to the ground17.1 KBMono, 17.25 KHz
WW_Peahat_Jump1Peahat jumping12.5 KBMono, 17.25 KHz
WW_Peahat_Jump212.5 KBMono, 17.25 KHz
WW_Peahat_Jump312.4 KBMono, 17.25 KHz
WW_Peahat_HitPeahat getting hit17.7 KBMono, 17.25 KHz
WW_Peahat_DiePeahat dying33.2 KBMono, 17.25 KHz
WW_Bubble_AppearBubble appearing from a skull25.9 KBMono, 15.6 KHz
WW_Bubble_SpotBubble spotting Link35.2 KBMono, 15.6 KHz
WW_Bubble_LaughBubble laughing when Link is hit48.4 KBMono, 15.6 KHz
WW_Bubble_HitBubble getting hit14 KBMono, 15.6 KHz
WW_ReDead_ScreamRe-Dead screaming70.2 KBMono, 16.25 KHz
WW_ReDead_HitRe-Dead getting hit18.5 KBMono, 15.6 KHz
WW_ReDead_DieRe-Dead dying63.7 KBMono, 15.6 KHz
Bosses
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WW_Ganondorf_WindUpGanondorf winding up for an attack9.7 KBMono, 16 KHz
WW_Ganondorf_Swipe1Ganondorf's swipe attacks13.6 KBMono, 16 KHz
WW_Ganondorf_Swipe210.1 KBMono, 16 KHz
WW_Ganondorf_BlockDodge1Ganondorf blocking or dodging15.4 KBMono, 16 KHz
WW_Ganondorf_BlockDodge218.2 KBMono, 16 KHz
WW_Ganondorf_SpinAttackGanondorf's spin attack27.3 KBMono, 16 KHz
WW_Ganondorf_JumpAttackGanondorf's jumping attack31 KBMono, 16 KHz
WW_Ganondorf_Combo1Ganondorf's combination attack (Same sounds as punching Link, but higher-pitched. #1 also used for jumping away from Link.)13.2 KBMono, 16 KHz
WW_Ganondorf_Combo213.9 KBMono, 16 KHz
WW_Ganondorf_ParryHit1Ganondorf hit by a parry attack (2 sounds played quickly in sequence)11.8 KBMono, 16 KHz
WW_Ganondorf_ParryHit224.9 KBMono, 16 KHz
WW_Ganondorf_HitGanondorf hit by Link's sword11.7 KBMono, 16 KHz
WW_Ganondorf_ArrowHitGanondorf hit by Zelda's light arrow16.2 KBMono, 16 KHz
WW_Ganondorf_SlapZeldaGanondorf slapping Zelda15.7 KBMono, 16 KHz
WW_Ganondorf_ArrowStunnedGanondorf stunned by Zelda's light arrow22.2 KBMono, 16 KHz
WW_Ganondorf_DyingGanondorf dying245 KBMono, 16 KHz
Other Sounds
Trouble downloading?  Right-click the links and select "Save Link As" or "Save Target As"!
WW_SecretFound a secret / Correct solution / Puzzle solved (Recorded)217 KBMono, 44.1 KHz
WW_ParrySignal to Parry55.4 KBMono, 44.1 KHz
WW_ErrorError noise (out of arrows, etc.) (Recorded)17.4 KBMono, 44.1 KHz
WW_LargeChest_Open1Opening a large treasure chest25.4 KBMono, 25 KHz
WW_LargeChest_Open212.9 KBMono, 25 KHz
WW_Rock_ShatterA rock shattering46.4 KBMono, 22.05 KHz
WW_Rock_Shatter_ImpactA rock shattering (mixed with impact sound)46.4 KBMono, 22.05 KHz
WW_SmallPot_Drop1Dropping a small pot (3 pitches)3.89 KBMono, 15.6 KHz
WW_SmallPot_Drop23.89 KBMono, 16 KHz
WW_SmallPot_Drop33.89 KBMono, 16.5 KHz
WW_SmallPot_ShatterA small pot shattering35.2 KBMono, 22.05 KHz
WW_LargePot_Drop1Dropping a large pot (3 pitches)3.89 KBMono, 10 KHz
WW_LargePot_Drop23.89 KBMono, 10.35 KHz
WW_LargePot_Drop33.89 KBMono, 10.7 KHz
WW_LargePot_ShatterA large pot shattering56.5 KBMono, 22.05 KHz
WW_Object_WaterAn object landing in water42.1 KBMono, 28 KHz
WW_Shelf_KnockA shelf knocking against a wall16.3 KBMono, 15.6 KHz
WW_GongA gong banging in Orca's dojo109 KBMono, 20 KHz
WW_Mailbox_CoughA mailbox coughing up a letter33.1 KBMono, 22.05 KHz
WW_Ship_Creak1Tetra's pirate ship creaking68.9 KBMono, 15.6 KHz
WW_Ship_Creak267.8 KBMono, 15.6 KHz
WW_Ship_Creak3100 KBMono, 15.6 KHz
WW_Ship_PlatformsPlatforms raising/lowering in the pirate ship78.5 KBMono, 15.6 KHz
WW_Ship_Platforms_End33.4 KBMono, 15.6 KHz
WW_Seagull1A seagull squawking (5 pitches)24.6 KBMono, 20.5 KHz
WW_Seagull224.6 KBMono, 21.25 KHz
WW_Seagull324.6 KBMono, 22.05 KHz
WW_Seagull424.6 KBMono, 22.75 KHz
WW_Seagull524.6 KBMono, 23.5 KHz
WW_Seagull_Flap1A seagull flapping (3 pitches)24.5 KBMono, 28 KHz
WW_Seagull_Flap224.5 KBMono, 29 KHz
WW_Seagull_Flap324.5 KBMono, 30 KHz
WW_Pig_GruntA pig grunting13.5 KBMono, 15.6 KHz
WW_Pig_Run1A pig making short grunts when running or being carried6.14 KBMono, 15.6 KHz
WW_Pig_Run24.08 KBMono, 15.6 KHz
WW_Pig_Run34.83 KBMono, 15.6 KHz
WW_Pig_SquealA pig squealing22.8 KBMono, 15.6 KHz
WW_Block_SlideSliding a large block (Recorded)36.4 KBMono, 22.05 KHz
WW_Block_Slide_EndThe sliding block hits an end (Recorded)19.2 KBMono, 22.05 KHz
WW_Water_FlowWater flowing (loopable) (Recorded)61 KBMono, 22.05 KHz
WW_GlowTriforce glowing (loopable) (Recorded)122 KBMono, 22.05 KHz




More to come?