BS The Legend of Zelda   

Download the complete set: BSZ.zip - 61 .wavs, 1.99 MB

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BSZ_SwordSword slash14.5 KBMono, 32 KHz
BSZ_Sword_ShootSword shooting magic97 KBMono, 32 KHz
BSZ_Sword_CombinedBoth sword sounds combined109 KBMono, 32 KHz
BSZ_ShieldShield deflecting an object14.5 KBMono, 22.05 KHz
BSZ_ArrowShoot an arrow3.89 KBMono, 32 KHz
BSZ_Bomb_DropDrop a bomb5.76 KBMono, 22.05 KHz
BSZ_Bomb_BlowBomb exploding25 KBMono, 32 KHz
BSZ_BoomerangBoomerang flying (loopable)8.38 KBMono, 32 KHz
BSZ_CandleUse the Candle24.9 KBMono, 32 KHz
BSZ_MagicalRodUse the Magical Rod19.1 KBMono, 32 KHz
BSZ_HitHit an enemy13.6 KBMono, 22.05 KHz
BSZ_KillKill an enemy10.5 KBMono, 32 KHz
BSZ_Hurt_BoyMascots getting hurt8.11 KBMono, 22.05 KHz
BSZ_Hurt_Girl9.37 KBMono, 22.05 KHz
BSZ_LowHealthLow health beep (loopable)23 KBMono, 22.05 KHz
BSZ_DieMascot dying92.2 KBMono, 22.05 KHz
BSZ_FanfareNew item fanfare48.1 KBMono, 22.05 KHz
BSZ_Get_ItemGet an inventory item33.4 KBMono, 22.05 KHz
BSZ_Get_HeartGet a heart or key9.33 KBMono, 32 KHz
BSZ_Get_Rupee_CountRupee count changing (loopable)3.94 KBMono, 32 KHz
BSZ_Get_Rupee_FinalRupee count finished changing (plays after the previous sound finishes looping)31.7 KBMono, 32 KHz
BSZ_Get_RupeeGet a rupee (full sound; also making a selection on the menu)35.6 KBMono, 32 KHz
BSZ_Text1Text appearing4.48 KBMono, 22.05 KHz
BSZ_Text23.92 KBMono, 22.05 KHz
BSZ_StairsWalking on stairs (entering/leaving a cave or dungeon)27.1 KBMono, 32 KHz
BSZ_KeyA key appears77.9 KBMono, 32 KHz
BSZ_DoorA dungeon door closing17.8 KBMono, 22.05 KHz
BSZ_UnlockUnlock a dungeon door33.3 KBMono, 22.05 KHz
BSZ_Boss1Boss of odd-numbered dungeons screaming36.9 KBMono, 16 KHz
BSZ_Boss2Boss of even-numbered dungeons screaming (Note: The odd-numbered scream is heard in the room before the boss)34 KBMono, 16 KHz
BSZ_Boss_HurtDungeon boss getting hit18.9 KBMono, 22.05 KHz
BSZ_MoldormMoldorm losing a body segment (also Ganon getting stunned)85.8 KBStereo, 16 KHz
BSZ_Moldorm_Mono42.8 KBMono, 16 KHz
BSZ_GanonGanon laughing57.5 KBMono, 16 KHz
BSZ_Ganon_DieGanon dying (stunned sound also plays repeatedly)134 KBMono, 32 KHz
BSZ_SecretFound a secret / Correct solution / Puzzle solved70 KBMono, 22.05 KHz
BSZ_Whistle'Whistle' indicating a secret in the room134 KBMono, 22.05 KHz
BSZ_OcarinaPlaying the Ocarina182 KBMono, 22.05 KHz
BSZ_Warp_LoopWarp tornado spinning (loopable)11.7 KBMono, 32 KHz
BSZ_Warp_FinalWarp tornado spinning (final interation)7.12 KBMono, 32 KHz
BSZ_WindWind from tornados near the Graveyard30.9 KBMono, 8 KHz
BSZ_ShoreWater at the shores105 KBMono, 32 KHz
BSZ_QuakeQuaking as a cave rises from the water130 KBMono, 32 KHz
BSZ_CaveCave rising from the water (plays 3 times)45.4 KBStereo, 22.05 KHz
BSZ_Cave_Mono22.6 KBMono, 22.05 KHz
BSZ_ThunderThunder during nighttime50.6 KBMono, 32 KHz
BSZ_RaftFailRafting into a whirlwind (a 'Fail' version of the "Found a secret" sound!)153 KBMono, 22.05 KHz
BSZ_Objective_OpenOpen and close the objective screen47.6 KBMono, 32 KHz
BSZ_Objective_Close47.8 KBMono, 32 KHz
BSZ_Pause_OpenOpen and close the pause menu25.4 KBMono, 22.05 KHz
BSZ_Pause_Close26.5 KBMono, 22.05 KHz
BSZ_EquipEquip an item5.98 KBMono, 22.05 KHz
BSZ_MinuteBeep when a minute passes10.8 KBMono, 22.05 KHz
BSZ_Message_ListenNarrator's message appears31.8 KBMono, 22.05 KHz
BSZ_Message_GoNarrator's message finishes69.2 KBStereo, 22.05 KHz
BSZ_Message_Go_Mono34.6 KBMono, 22.05 KHz
BSZ_LightningLightning striking each enemy25.1 KBMono, 32 KHz
BSZ_PowerUpReceive a power-up47.2 KBMono, 22.05 KHz
BSZ_PowerUp_Gleam'Gleam' sound from some power-ups92.6 KBMono, 32 KHz
BSZ_PowerDownPower-up finishes54.2 KBStereo, 22.05 KHz
BSZ_PowerDown_Mono108 KBMono, 22.05 KHz




That's all!