ZS("NEWGAME","Majora's Mask","mm.png","MM")
ZS("NOTE","<b>Notes:</b> Some of these sounds are recorded from gameplay and may have slight echoes or imbalanced volumes. Expect some to be replaced or reorganised as better recordings are made available. Many basic sounds are re-used from Ocarina of Time, so be sure to check that section too!<p>Ocarina songs are available on the game's soundtrack. Please check the <a href="+'"/ZeldaSounds/faq.html"'+"><font color=#FFDD88><b>Site FAQ</b></font></a> for more information.<p><i>Big Thanks to Colbydude and LinkZeldafan4 for help with ID'ing some of these sounds!</i>")
ZS("CATLINKS")
ZS("NEWCAT","Link")
ZS("NOTE","<b>Note:</b> New and updated sounds of Link (in all of his forms) will soon be available. Because these categories currently have voices <i>and</i> sound effects, and to avoid duplicates or missing effects, the updated sounds will be posted once the sets are complete.")
ZS("MM_Link_Attack1",4,"Link's attack shouts (rolling or sword-slashing)",16.8,22.05,0)
ZS("MM_Link_Attack2",0,"",11.1,22.05,0)
ZS("MM_Link_Attack3",0,"",15.5,22.05,0)
ZS("MM_Link_Attack4",0,"",9.69,22.05,0)
ZS("MM_Link_Hurt1",3,"Link getting hurt",12.7,22.05,0)
ZS("MM_Link_Hurt2",0,"",7.70,22.05,0)
ZS("MM_Link_Hurt3",0,"",15.1,22.05,0)
ZS("MM_Link_Fall1",2,"Link's screams while falling",80.0,22.05,0)
ZS("MM_Link_Fall2",0,"",63.3,22.05,0)
ZS("MM_Link_BigFall",1,"Link landing from a big fall",64.7,22.05,0)
ZS("MM_Link_LedgeFall1",2,"Link falling off a ledge",24.1,22.05,0)
ZS("MM_Link_LedgeFall2",0,"",15.9,22.05,0)
ZS("MM_Link_Whip1",2,"Link whipping Epona",24.3,22.05,0)
ZS("MM_Link_Whip2",0,"",24.5,22.05,0)
ZS("BLANK")
ZS("NEWCAT","Fierce Deity Link")
ZS("MM_FDLink_FallDown1",3,"Fierce Deity Link getting knocked to the ground (#3 is rarely heard)",34.6,22.05,0)
ZS("MM_FDLink_FallDown2",0,"",36.6,22.05,0)
ZS("MM_FDLink_FallDown3",0,"",31.2,22.05,0)
ZS("MM_FDLink_BigFall",1,"Fierce Deity Link landing from a big fall",34.6,22.05,0)
ZS("BLANK")
ZS("NEWCAT","Deku Link")
ZS("MM_DekuLink_Shout1",4,"Deku Link's shouts when throwing Deku Nuts",22.4,22.05,0)
ZS("MM_DekuLink_Shout2",0,"",16.6,22.05,0)
ZS("MM_DekuLink_Shout3",0,"",15.2,22.05,0)
ZS("MM_DekuLink_Shout4",0,"",21.9,22.05,0)
ZS("MM_DekuLink_Spin",1,"Deku Link's spin attack",54.3,32,0)
ZS("MM_DekuLink_Dive",1,"Diving into a Deku Flower",93.9,22.05,0)
ZS("MM_DekuLink_Launch1",4,"Launching from a Deku Flower (four different shouts)",57.2,22.05,0)
ZS("MM_DekuLink_Launch2",0,"",57.2,22.05,0)
ZS("MM_DekuLink_Launch3",0,"",57.2,22.05,0)
ZS("MM_DekuLink_Launch4",0,"",57.2,22.05,0)
ZS("MM_DekuLink_Flap",1,"Flying with spinning Deku Flowers",9.04,22.05,0)
ZS("MM_DekuLink_Drop",1,"Dropping from the sky after flying",29.9,32,0)
ZS("MM_DekuLink_Bubble_Blow",1,"Blowing a magic bubble",177,32,0)
ZS("MM_DekuLink_Bubble_Fire",1,"Firing the magic bubble (includes popping at the end)",165,32,0)
ZS("MM_DekuLink_Bubble_Pop",1,"The magic bubble popping",26.7,22.05,0)
ZS("MM_DekuLink_Bubble_Spit",1,"Spitting air after the bubble pops in Deku Link's mouth (or when out of magic)",30.3,32,0)
ZS("MM_DekuLink_Gasp1",2,"Deku Link's gasps after a big jump",27.4,22.05,0)
ZS("MM_DekuLink_Gasp2",0,"",28.6,22.05,0)
ZS("MM_DekuLink_Fall1",2,"Deku Link's screams while falling",72.7,22.05,0)
ZS("MM_DekuLink_Fall2",0,"",58.8,22.05,0)
ZS("MM_DekuLink_BigFall",1,"Deku Link landing from a big fall",52.2,22.05,0)
ZS("MM_DekuLink_LedgeFall1",2,"Link falling off a ledge",24.5,22.05,0)
ZS("MM_DekuLink_LedgeFall2",0,"",18.3,22.05,0)
ZS("MM_DekuLink_Step1",3,"Deku Link walking (same sound in 3 pitches)",18.1,22.05,0)
ZS("MM_DekuLink_Step2",0,"",18.3,22.05,0)
ZS("MM_DekuLink_Step3",0,"",18.3,22.05,0)
ZS("MM_DekuLink_Step_Land",1,"Deku Link landing on the ground",20.3,22.05,0)
ZS("BLANK")
ZS("NEWCAT","Goron Link")
ZS("MM_GoronLink_Punch1",4,"Goron Link punching, with four different shouts",33.5,22.05,0)
ZS("MM_GoronLink_Punch2",0,"",33.9,22.05,0)
ZS("MM_GoronLink_Punch3",0,"",29.7,22.05,0)
ZS("MM_GoronLink_Punch4",0,"",35.2,22.05,0)
ZS("MM_GoronLink_Curl",1,"Goron Link curling into a ball",40.8,22.05,0)
ZS("MM_GoronLink_Uncurl",1,"Goron Link uncurling",34.6,22.05,0)
ZS("MM_GoronLink_Jump1",4,"Goron Link jumping to pound the ground, with four different shouts",52.5,22.05,0)
ZS("MM_GoronLink_Jump2",0,"",52.9,22.05,0)
ZS("MM_GoronLink_Jump3",0,"",52.4,22.05,0)
ZS("MM_GoronLink_Jump4",0,"",53.2,22.05,0)
ZS("MM_GoronLink_Pound",1,"Goron Link pounding the ground",57.5,22.05,0)
ZS("MM_GoronLink_RollSlow_Start",2,"Goron Link beginning to roll (starting and loopable portions)",65.4,22.05,0)
ZS("MM_GoronLink_RollSlow_Loop",0,"",18.9,22.05,0)
ZS("MM_GoronLink_RollFast_Start",2,"Kicking it up a notch",45.0,22.05,0)
ZS("MM_GoronLink_RollFast_Loop",0,"",17.3,22.05,0)
ZS("MM_GoronLink_Collide",1,"Goron Link hitting something while rolling",43.8,22.05,0)
ZS("MM_GoronLink_FallDown1",3,"Goron Link getting knocked to the ground (#3 is rarely heard)",46.7,22.05,0)
ZS("MM_GoronLink_FallDown2",0,"",45.4,22.05,0)
ZS("MM_GoronLink_FallDown3",0,"",53.2,22.05,0)
ZS("MM_GoronLink_Gasp1",2,"Goron Link's gasps after a big jump",21.1,22.05,0)
ZS("MM_GoronLink_Gasp2",0,"",18.9,22.05,0)
ZS("MM_GoronLink_Fall",1,"Goron Link's scream while falling",183,22.05,0)
ZS("MM_GoronLink_BigFall",1,"Goron Link landing from a big fall",56.5,22.05,0)
ZS("MM_GoronLink_LedgeFall1",2,"Link falling off a ledge",22.0,22.05,0)
ZS("MM_GoronLink_LedgeFall2",0,"",22.2,22.05,0)
ZS("MM_GoronLink_Gulp",1,"Goron Link gulping a drink",13.3,22.05,0)
ZS("MM_GoronLink_Ahh",1,"Goron Link refreshed after a drink",42,22.05,0)
ZS("MM_GoronLink_Step1",3,"Goron Link walking (same sound in 3 pitches)",19.4,22.05,0)
ZS("MM_GoronLink_Step2",0,"",19.4,22.05,0)
ZS("MM_GoronLink_Step3",0,"",19.4,22.05,0)
ZS("MM_GoronLink_Step_Land",1,"Goron Link landing on the ground",23.4,22.05,0)
ZS("BLANK")
ZS("NEWCAT","Zora Link")
ZS("MM_ZoraLink_Shout1",4,"Zora Link's shouts when rolling or attacking",22.6,22.05,0)
ZS("MM_ZoraLink_Shout2",0,"",17.1,22.05,0)
ZS("MM_ZoraLink_Shout3",0,"",12.6,22.05,0)
ZS("MM_ZoraLink_Shout4",0,"",25.6,22.05,0)
ZS("MM_ZoraLink_Attack1",4,"Zora Link's punching/kicking sounds, along with shouts",26.6,22.05,0)
ZS("MM_ZoraLink_Attack2",0,"",17.2,22.05,0)
ZS("MM_ZoraLink_Attack3",0,"",15.5,22.05,0)
ZS("MM_ZoraLink_Attack4",0,"",25.5,22.05,0)
ZS("MM_ZoraLink_FallDown1",3,"Zora Link getting knocked to the ground (#3 is rarely heard)",29.9,22.05,0)
ZS("MM_ZoraLink_FallDown2",0,"",54.0,22.05,0)
ZS("MM_ZoraLink_FallDown3",0,"",40.7,22.05,0)
ZS("MM_ZoraLink_Gasp1",2,"Zora Link's gasps after a big jump",38.9,22.05,0)
ZS("MM_ZoraLink_Gasp2",0,"",36.3,22.05,0)
ZS("MM_ZoraLink_Fall1",2,"Zora Link's screams while falling",102,22.05,0)
ZS("MM_ZoraLink_Fall2",0,"",81.3,22.05,0)
ZS("MM_ZoraLink_BigFall",1,"Zora Link landing from a big fall",44.0,22.05,0)
ZS("MM_ZoraLink_LedgeFall1",2,"Link falling off a ledge",32.5,22.05,0)
ZS("MM_ZoraLink_LedgeFall2",0,"",23.3,22.05,0)
ZS("MM_ZoraLink_Ahh",1,"Zora Link refreshed after a drink",33.9,22.05,0)
ZS("MM_ZoraLink_Step1",3,"Zora Link walking (same sound in 3 pitches)",17.6,22.05,0)
ZS("MM_ZoraLink_Step2",0,"",14.7,22.05,0)
ZS("MM_ZoraLink_Step3",0,"",15.5,22.05,0)
ZS("MM_ZoraLink_Step_Land",1,"Zora Link landing on the ground",20.9,22.05,0)
ZS("BLANK")
ZS("NEWCAT","Tatl & Tael")
ZS("NOTE","<p><b>Download the complete set: <a href="+'"MM_Fairies.zip"'+"><font color=#FFDD88>MM_Fairies.zip</font></a></b> - 22 .wavs, 1.01 MB</p>")
ZS("MM_Tatl_Hey",1,"Tatl's version of &quot;Hey!&quot; (updated)",55.6,32,0)
ZS("MM_Tatl_HeyFly",1,"&quot;Hey!&quot; with a faint flying sound",55.6,32,0)
ZS("MM_Tatl_Listen1",5,"Tatl's version of &quot;Listen!&quot; (5 different pitches; #4 is most clear)",73.3,32,0)
ZS("MM_Tatl_Listen2",0,"",73.3,32,0)
ZS("MM_Tatl_Listen3",0,"",73.3,32,0)
ZS("MM_Tatl_Listen4",0,"",73.3,32,0)
ZS("MM_Tatl_Listen5",0,"",73.3,32,0)
ZS("MM_Tatl_Out",1,"Flying out of Link's pocket",55.5,32,0)
ZS("MM_Tatl_In",1,"Flying back into Link's pocket",30.6,32,0)
ZS("MM_Tatl_Bonk1",2,"Bonking against a wall (2 pitches)",20.6,16,0)
ZS("MM_Tatl_Bonk2",0,"",19.3,16,0)
ZS("MM_Tatl_Raspberry",1,"Giving Link the raspberry",32.2,16,0)
ZS("MM_Tatl_Gleam",1,"Tatl gleaming",41.5,32,0)
ZS("MM_Tatl_Shift",1,"Tatl making a short/shifting movement",30.8,32,0)
ZS("MM_Tatl_Sad",1,"Tatl's sad sound",48.6,32,0)
ZS("MM_Tatl_Alarm",1,"Tatl alarming",76.7,32,0)
ZS("MM_Tael_Fly",1,"Tael flying",52.4,32,0)
ZS("MM_Tael_Gleam",1,"Tael gleaming",41.4,32,0)
ZS("MM_Tael_Shift",1,"Tael making a short/shifting movement",30.6,32,0)
ZS("MM_Tael_Sad",1,"Tael's sad sound",48.0,32,0)
ZS("MM_Tael_Alarm",1,"Tael alarming",76.6,32,0)
ZS("MM_TatlTael_Alarm",1,"Bonus sound: Tatl and Tael alarming in stereo",153,32,1)
ZS("BLANK")
ZS("NEWCAT","Weapons and Items")
ZS("MM_Notebook",1,"A new entry into the Notebook",88.4,32,0)
ZS("MM_Notebook_Exit",1,"Exit the Notebook",25.1,22.05,0)
ZS("MM_Camera",1,"Take a picture with the Pictograph Box",15.1,22.05,0)
ZS("MM_PowderKeg_Fuse",1,"Powder Keg's fuse burning (loopable)",43.9,22.05,0)
ZS("MM_PowderKeg_Blow",1,"A Powder Keg exploding",49.6,22.05,0)
ZS("MM_Mask_Off",1,"Take off a regular mask (putting on mask uses the OOT Inventory Item sound)",14,16,0)
ZS("MM_TransMask_On",1,"Put on a transformation mask (taking it off also uses Item sound)",40.4,22.05,0)
ZS("MM_Transform_On",2,"Transforming with a mask (just the scream and wobble sounds)",174,22.05,0)
ZS("MM_Transform_Off",0,"",122,22.05,0)
ZS("MM_Transform_On_Complete",2,"Transforming with a mask (also includes thunder and warping sounds)",205,22.05,0)
ZS("MM_Transform_Off_Complete",0,"",151,22.05,0)
ZS("MM_GreatFairyMask_Detect",1,"Great Fairy's Mask detecting a Stray Fairy",184,32,1)
ZS("MM_MaskOfScents_Oink",1,"Oinking with the Mask of Scents",22.3,22.05,0)
ZS("MM_Fanfare_Mask",1,"'Get Mask' fanfare (consider resampling to 22.05 kHz - only cymbals will lose some quality)",613,32,1)
ZS("BLANK")
ZS("NEWCAT","Instruments")
ZS("NOTE","<b>Download the complete set: <a href="+'"'+"MM_Notes.zip"+'"'+"><font color=#FFDD88>MM_Notes.zip</font></a></b> - 40 .wavs, 1.15 MB")
ZS("MM_Notes_Pipes_D_short",5,"Deku Pipes (short)",27.4,22.05,0)
ZS("MM_Notes_Pipes_F_short",0,"",27.4,22.05,0)
ZS("MM_Notes_Pipes_A_short",0,"",27.7,22.05,0)
ZS("MM_Notes_Pipes_B_short",0,"",27.4,22.05,0)
ZS("MM_Notes_Pipes_D2_short",0,"",28.0,22.05,0)
ZS("MM_Notes_Pipes_D_med",5,"Deku Pipes (medium)",49.2,22.05,0)
ZS("MM_Notes_Pipes_F_med",0,"",48.5,22.05,0)
ZS("MM_Notes_Pipes_A_med",0,"",46.9,22.05,0)
ZS("MM_Notes_Pipes_B_med",0,"",46.0,22.05,0)
ZS("MM_Notes_Pipes_D2_med",0,"",49.1,22.05,0)
ZS("MM_Notes_Pipes_D_long",5,"Deku Pipes (long)",73.7,22.05,0)
ZS("MM_Notes_Pipes_F_long",0,"",73.9,22.05,0)
ZS("MM_Notes_Pipes_A_long",0,"",72.5,22.05,0)
ZS("MM_Notes_Pipes_B_long",0,"",72.6,22.05,0)
ZS("MM_Notes_Pipes_D2_long",0,"",72.7,22.05,0)
ZS("MM_Notes_Drums_D_short",5,"Goron Drums (short)",23.7,16,0)
ZS("MM_Notes_Drums_F_short",0,"",23.0,16,0)
ZS("MM_Notes_Drums_A_short",0,"",23.2,16,0)
ZS("MM_Notes_Drums_B_short",0,"",23.5,16,0)
ZS("MM_Notes_Drums_D2_short",0,"",23.1,16,0)
ZS("MM_Notes_Drums_D_long",5,"Goron Drums (long)",53.9,16,0)
ZS("MM_Notes_Drums_F_long",0,"",44.5,16,0)
ZS("MM_Notes_Drums_A_long",0,"",38.7,16,0)
ZS("MM_Notes_Drums_B_long",0,"",35.7,16,0)
ZS("MM_Notes_Drums_D2_long",0,"",30.7,16,0)
ZS("MM_Notes_Guitar_D_short",5,"Zora guitar (short)",23.9,16,0)
ZS("MM_Notes_Guitar_F_short",0,"",22.6,16,0)
ZS("MM_Notes_Guitar_A_short",0,"",25.0,16,0)
ZS("MM_Notes_Guitar_B_short",0,"",20.9,16,0)
ZS("MM_Notes_Guitar_D2_short",0,"",23.6,16,0)
ZS("MM_Notes_Guitar_D_med",5,"Zora guitar (medium)",34.0,16,0)
ZS("MM_Notes_Guitar_F_med",0,"",34.8,16,0)
ZS("MM_Notes_Guitar_A_med",0,"",38.3,16,0)
ZS("MM_Notes_Guitar_B_med",0,"",32.6,16,0)
ZS("MM_Notes_Guitar_D2_med",0,"",35.6,16,0)
ZS("MM_Notes_Guitar_D_long",5,"Zora guitar (long)",60.6,16,0)
ZS("MM_Notes_Guitar_F_long",0,"",57.6,16,0)
ZS("MM_Notes_Guitar_A_long",0,"",60.5,16,0)
ZS("MM_Notes_Guitar_B_long",0,"",57.9,16,0)
ZS("MM_Notes_Guitar_D2_long",0,"",60.5,16,0)
ZS("BLANK")
ZS("NEWCAT","Characters (Major)")
ZS("MM_HMS_Laugh_Echo",1,"Happy Mask Salesman laughing (with echo)",122,22.05,0)
ZS("MM_HMS_Laugh1",3,"Happy Mask Salesman laughing (main laugh, high-pitched laugh, and slow laugh)",37.1,22.05,0)
ZS("MM_HMS_Laugh2",0,"",42.5,22.05,0)
ZS("MM_HMS_Laugh3",0,"",50.8,16,0)
ZS("MM_HMS_Mmm",1,"Happy Mask Salesman: &quot;Mmm?&quot;",37.7,16,0)
ZS("MM_HMS_MmHmm",1,"Happy Mask Salesman: &quot;Mm-Hmm&quot;",37.2,16,0)
ZS("MM_SkullKid_OcarinaLaugh1",5,"Skull Kid laughing after playing the Ocarina (5 versions)",59.6,22.05,0)
ZS("MM_SkullKid_OcarinaLaugh2",0,"",60.6,22.05,0)
ZS("MM_SkullKid_OcarinaLaugh3",0,"",59.2,22.05,0)
ZS("MM_SkullKid_OcarinaLaugh4",0,"",57.0,22.05,0)
ZS("MM_SkullKid_OcarinaLaugh5",0,"",56.2,22.05,0)
ZS("MM_SkullKid_Laugh_Appear",1,"Skull Kid laughing while appearing",87.1,22.05,0)
ZS("MM_SkullKid_Laugh_Play",1,"Skull Kid laughing while playing",53.3,22.05,0)
ZS("MM_SkullKid_KickLink",1,"Skull Kid kicking Link",28.0,16,0)
ZS("MM_SkullKid_Scared",1,"Skull Kid getting scared",33.6,16,0)
ZS("MM_SkullKid_Scream_Echo",1,"Skull Kid screaming (heavy echo, edited to fade out)",319,32,0)
ZS("MM_SkullKid_Step1",4,"Skull Kid walking (same sound, 4 pitches)",10.7,22.05,0)
ZS("MM_SkullKid_Step2",0,"",10.2,22.05,0)
ZS("MM_SkullKid_Step3",0,"",9.47,22.05,0)
ZS("MM_SkullKid_Step4",0,"",8.90,22.05,0)
ZS("MM_SkullKid_Hover_Start",2,"Skull Kid hovering (starting and loopable portions",96.8,22.05,0)
ZS("MM_SkullKid_Hover_Loop",0,"",29.2,22.05,0)
ZS("MM_Tingle_Hoi",1,"Tingle: &quot;Hhhhoi!!&quot;",47.8,22.05,0)
ZS("MM_Tingle_Laugh",1,"Tingle laughing",63.8,22.05,0)
ZS("MM_Tingle_Dance",1,"Tingle dancing",96.8,22.05,0)
ZS("MM_Tingle_Magic",1,"Tingle's magic words",189,32,0)
ZS("MM_Tingle_Fall",2,"Tingle falling from the sky and landing",126,22.05,0)
ZS("MM_Tingle_Land",0,"",21.4,16,0)
ZS("MM_Bomber_Hey",1,"Bomber Gang kid: &quot;Hey?&quot;",32.8,16,0)
ZS("MM_Bomber_Huh",1,"Bomber: &quot;Huh?&quot;",10.2,16,0)
ZS("MM_Bomber_Heh",1,"Bomber: &quot;Heh!&quot;",7.55,16,0)
ZS("MM_Bomber_Aww",1,"Bomber: &quot;Aww...&quot;",39.5,16,0)
ZS("MM_Bomber_Caught",1,"Bomber caught after a chase",16.1,16,0)
ZS("MM_Bomber_Spit",2,"Bomber leader using his blowgun",6.20,16,0)
ZS("MM_Bomber_Spit_Snap",0,"",16.7,32,0)
ZS("MM_Bomber_Step",2,"Bomber walking and jumping",15.0,32,0)
ZS("MM_Bomber_Jump",0,"",14.9,32,0)
ZS("MM_Kotake_Breathe_In",2,"Kotake breathing",30.9,16,0)
ZS("MM_Kotake_Breathe_Out",0,"",57.3,16,0)
ZS("MM_Kotake_Eep",1,"Kotake: &quot;Eep!&quot;",8.92,16,0)
ZS("MM_Kotake_Greet",1,"Kotake greeting Link",30.2,16,0)
ZS("MM_Kotake_Chuckle",1,"Kotake chuckling",29.2,16,0)
ZS("MM_Kotake_Hooey",1,"Kotake: &quot;Hooey!&quot;",17.4,16,0)
ZS("MM_Kotake_Shriek",1,"Kotake shrieking",27.3,16,0)
ZS("MM_Goron_Oh",1,"Goron: &quot;Oh!&quot;",26.8,22.05,0)
ZS("MM_Goron_Ohh",1,"Goron: &quot;Ohh...&quot;",26.9,16,0)
ZS("MM_Goron_Ohhh",1,"Goron: &quot;Ohhh!&quot;",40.6,16,0)
ZS("MM_Goron_Shiver",1,"Goron shivering",31.2,22.05,0)
ZS("MM_Gorons_Cheer",1,"Gorons cheering at the Race Track",117,22.05,0)
ZS("MM_Cremia_Ha",1,"Cremia: &quot;Ha?&quot; (updated)",13.3,16,0)
ZS("MM_Cremia_Ahh",1,"Cremia: &quot;Ahh?&quot; (updated)",34.1,22.05,0)
ZS("MM_Cremia_Laugh",1,"Cremia laughing (updated)",28.0,22.05,0)
ZS("MM_Cremia_Whine",1,"Cremia whining",17.5,16,0)
ZS("MM_Romani_Mmm",1,"Romani: &quot;Mmm?&quot; (updated)",42.8,22.05,0)
ZS("MM_Romani_Laugh",1,"Romani laughing (updated)",24.8,22.05,0)
ZS("MM_Romani_Sigh",1,"Romani sighing",25.4,22.05,0)
ZS("MM_Romani_Yeah",1,"Romani: &quot;Yeah?&quot;",29.9,22.05,0)
ZS("MM_Romani_Scream",1,"Romani screaming (being abducted)",49.8,22.05,0)
ZS("MM_Mikau_Breathe1",2,"Mikau breathing heavily",23.9,22.05,0)
ZS("MM_Mikau_Breathe2",0,"",33.9,22.05,0)
ZS("MM_Mikau_Baby",1,"Mikau: &quot;Baby!!&quot;",37.3,16,0)
ZS("MM_Mikau_Oww",1,"Mikau: &quot;Oww!!&quot; (also used by ???, the hand at Stock Pot Inn)",35.5,16,0)
ZS("MM_Mikau_Yay",1,"Mikau: &quot;Yay!!&quot; (also used by ???)",41.5,16,0)
ZS("BLANK")
ZS("NEWCAT","Characters (Minor)")
ZS("MM_Postman_Yah",1,"Postman: &quot;Yah!&quot;",16.1,16,0)
ZS("MM_Postman_Step",1,"Postman walking",17.2,32,0)
ZS("MM_Postman_Deliver",1,"Postman delivering mail",43.0,22.05,0)
ZS("MM_GuruGuru_NaNaNa",1,"Guru-Guru (music box guy) singing",75.7,22.05,0)
ZS("MM_MayorDotour",1,"Mayor Dotour: &quot;Hmmm...&quot;",59.3,16,0)
ZS("MM_Viscen",1,"Viscen (soldier) arguing",12.1,16,0)
ZS("MM_Mutoh",1,"Mutoh (carpenter boss) arguing",56.0,16,0)
ZS("MM_Apprentice_Arru",1,"Carpentry Apprentice: &quot;Arru!&quot;",33.6,22.05,0)
ZS("MM_Apprentice_Moan",1,"Carpentry Apprentice moaning",72.9,22.05,0)
ZS("MM_Honey_Laugh1",6,"Honey & Darling (all updated)<p>Honey's laugh #1 also used by Mayor's Secretary and Treasure Chest Shop Owner, welcoming Link.<br>Honey's laugh #2 also used by Treasure Chest Shop Owner, welcoming Goron Link or Zora Link.<br>Honey's &quot;Mmm!&quot; also used by Treasure Chest Shop Owner, not allowing Link to play.",41.0,16,0)
ZS("MM_Darling_Laugh1",0,"",23.7,16,0)
ZS("MM_Honey_Laugh2",0,"",38.9,16,0)
ZS("MM_Darling_Laugh2",0,"",20.7,16,0)
ZS("MM_Honey_Mmm",0,"",63.1,22.05,0)
ZS("MM_Darling_Mmm",0,"",50.1,22.05,0)
ZS("MM_TreasureShop_Giggle",1,"Treasure Chest Shop Owner giggling",47.8,22.05,0)
ZS("MM_OldLady_Robbed",1,"Old Lady from the Bomb Shop getting robbed",48.7,22.05,0)
ZS("MM_OldLady_Shout",1,"Old Lady shouting at Sakon (the thief)",27.5,22.05,0)
ZS("MM_OldLady_Sigh",1,"Old Lady sighing after being robbed",35.3,16,0)
ZS("MM_OldLady_Oh",1,"Old Lady: &quot;Oh!&quot;",25.1,22.05,0)
ZS("MM_OldLady_Thankful_Laugh",2,"Old Lady thankful for Link's help (both &quot;Thankful&quot; sounds are also used by Granny, Anju's grandmother)",35.7,16,0)
ZS("MM_OldLady_Thankful_Oooh",0,"",33.7,16,0)
ZS("MM_RosaSisters_Sigh1",2,"Rosa Sisters thinking/sighing (updated)",32.5,16,0)
ZS("MM_RosaSisters_Sigh2",0,"",37.1,16,0)
ZS("MM_RosaSisters_Annoyed",1,"Rosa Sisters annoyed (updated)",29.3,22.05,0)
ZS("MM_RosaSisters_Laugh1",2,"Rosa Sisters laughing (charmed by their new &quot;master&quot;)",22.8,16,0)
ZS("MM_RosaSisters_Laugh2",0,"",19.5,16,0)
ZS("MM_RosaSisters_Squee",1,"Rosa Sisters squee! (Their new &quot;master&quot; is so cool!)",36.0,16,0)
ZS("MM_TwinJugglers_Laugh",1,"Twin jugglers laughing",29.8,16,0)
ZS("MM_TwinJugglers_Mmm",1,"Twin jugglers: &quot;Mmm, mmm!&quot;",51.2,16,0)
ZS("MM_Banker_Pat",1,"Clock Town Banker patting the ground",9.47,16,0)
ZS("MM_Banker_Stamp",1,"Clock Town Banker stamping Link's hand",18.0,22.05,0)
ZS("MM_Astronomer_Uhh",1,"Clock Town Astronomer: &quot;Uhh?&quot;",43.7,22.05,0)
ZS("MM_Swordsman_Hm",1,"Clock Town Swordsman: &quot;Hm?&quot;",15.0,16,0)
ZS("MM_Kamaro_Hoohh",1,"Kamaro: &quot;Ho-ohh!&quot;",49.1,16,0)
ZS("MM_Kamaro_Haahh",1,"Kamaro: &quot;Ha-ahh!&quot; (used for his &quot;translations&quot;)",35.2,16,0)
ZS("MM_TinglesFather_Ehhh",1,"Tingle's Father: &quot;Ehhh?&quot; (updated)<br>(Same voices used by the Shooting Gallery owners)",38.6,16,0)
ZS("MM_TinglesFather_HehHeh",1,"Tingle's Father: &quot;Heh-heh!&quot; (updated)",50.2,22.05,0)
ZS("MM_TinglesFather_Groan",1,"Tingle's Father groaning (updated)",79.4,22.05,0)
ZS("MM_TinglesFather_Embarrassed",1,"Tingle's Father's embarrassed sigh (updated)",53.5,16,0)
ZS("MM_TinglesFather_Impressed",1,"Tingle's Father impressed by a Pictograph",70.9,22.05,0)
ZS("MM_Monkey_Oop1",4,"Monkey's &quot;Oop&quot; (4 pitches)",8.64,16,0)
ZS("MM_Monkey_Oop2",0,"",8.42,16,0)
ZS("MM_Monkey_Oop3",0,"",8.30,16,0)
ZS("MM_Monkey_Oop4",0,"",7.87,16,0)
ZS("MM_Monkey_Pat",1,"Monkey patting the ground",16.3,32,0)
ZS("MM_Deku_Talk1",4,"Deku Scrubs &quot;talking&quot;",17.7,22.05,0)
ZS("MM_Deku_Talk2",0,"",24.2,22.05,0)
ZS("MM_Deku_Talk3",0,"",25.0,22.05,0)
ZS("MM_Deku_Talk4",0,"",37.8,22.05,0)
ZS("MM_Deku_Fly",1,"Deku Scrubs flying (loopable)",27.1,32,0)
ZS("MM_DekuKing_UhOh",1,"Deku King",19.2,16,0)
ZS("MM_DekuPrincess_Complain",1,"Deku Princess",31.5,16,0)
ZS("MM_DekuGuard",1,"Deku Palace Guard",37.6,22.05,0)
ZS("MM_MagicBeanGuy1",2,"Magic Bean guy",40.1,16,0)
ZS("MM_MagicBeanGuy2",0,"",40.9,16,0)
ZS("MM_Gorman_Ehh",1,"Gorman Brother: &quot;Ehh?!&quot; (Gorman Bros. also use Ingo's sounds from OOT)",22.4,22.05,0)
ZS("MM_MamamuYan_Hmm",1,"Mamamu Yan (Doggy Racetrack owner): &quot;Hmm?&quot;",44.3,22.05,0)
ZS("MM_MamamuYan_Uh",1,"Mamamu Yan: &quot;Uh?&quot;",27.0,22.05,0)
ZS("MM_MamamuYan_Hmph",1,"Mamamu Yan: &quot;Hmph!&quot;",24.5,22.05,0)
ZS("MM_MamamuYan_Annoyed",1,"Mamamu Yan annoyed",28.9,22.05,0)
ZS("MM_MamamuYan_Huh",1,"Mamamu Yan: &quot;Huh..?&quot;",32.8,22.05,0)
ZS("MM_CuccoChick",1,"Cucco chick chirping",28.6,22.05,0)
ZS("MM_Grog_Sigh",1,"Grog sighing (updated)",44.2,16,0)
ZS("MM_Grog_Heheh",1,"Grog: &quot;Heheh..&quot;",19.4,16,0)
ZS("MM_SmithyZubora_Ah",1,"Zubora (of Mountain Smithy): &quot;Ah!&quot;",13.9,16,0)
ZS("MM_SmithyZubora_Shaddup",1,"Zubora's &quot;Shaddup!&quot; sound",24.7,16,0)
ZS("MM_SmithyGabora_Roar",1,"Gabora (of Mountain Smithy): &quot;Roar!!&quot;",75.1,22.05,0)
ZS("MM_SmithyGabora_Urrr",1,"Gabora: &quot;Urrr!!&quot;",60.4,22.05,0)
ZS("MM_BabyGoron_Cry1",3,"Baby Goron crying",101,16,0)
ZS("MM_BabyGoron_Cry2",0,"",95.1,16,0)
ZS("MM_BabyGoron_Cry3",0,"",88.5,16,0)
ZS("MM_BabyGoron_Sob",1,"Baby Goron sobbing",21.5,22.05,0)
ZS("MM_BabyGoron_Huh1",3,"Baby Goron: &quot;Huh?&quot; (3 pitches)",17.5,22.05,0)
ZS("MM_BabyGoron_Huh2",0,"",17.1,22.05,0)
ZS("MM_BabyGoron_Huh3",0,"",16.7,22.05,0)
ZS("MM_BabyGoron_Giggle1",3,"Baby Goron giggling (3 pitches)",17.0,22.05,0)
ZS("MM_BabyGoron_Giggle2",0,"",17.5,22.05,0)
ZS("MM_BabyGoron_Giggle3",0,"",18.3,22.05,0)
ZS("MM_BabyGoron_Doze",1,"Baby Goron dozing off",31.2,22.05,0)
ZS("MM_Toto",1,"Toto's greeting (Indigo-Go's manager)",57.1,16,0)
ZS("MM_Japas_Hey",1,"Japas (Indigo-Go's bassist): &quot;Hey!&quot; (updated)",15.7,16,0)
ZS("MM_Tijo_Haah",1,"Tijo (Indigo-Go's drummer): &quot;Haah?&quot;",41.4,16,0)
ZS("MM_Tijo_Hmm",1,"Tijo: &quot;Hmm?&quot;",44.6,16,0)
ZS("MM_Tijo_Grumble",1,"Tijo grumbling",66.1,16,0)
ZS("MM_BeaverBros_Little",2,"The Beaver Bros (little bro and big bro) chattering",29.3,22.05,0)
ZS("MM_BeaverBros_Big",0,"",34.7,22.05,0)
ZS("MM_Dampe",1,"Dampé",34.0,16,0)
ZS("MM_Dampe_Scared",1,"Dampé running away",49.0,16,0)
ZS("MM_Pamela_Scared",1,"Pamela (child in Ikana) scared",31.9,22.05,0)
ZS("MM_PamelasGibdad_Moan",1,"Pamela's Gibdo-Dad moaning",78.1,22.05,0)
ZS("MM_PamelasGibdad_ChaseMoan1",3,"Pamela's Gibdo-Dad moaning while chasing Link (3 pitches)",82.4,22.05,0)
ZS("MM_PamelasGibdad_ChaseMoan2",0,"",81.8,22.05,0)
ZS("MM_PamelasGibdad_ChaseMoan3",0,"",81.0,22.05,0)
ZS("MM_PamelasDad_Ooh",1,"Pamela's Dad: &quot;Ooh!&quot;",26.3,16,0)
ZS("MM_PamelasDad_Mmm",1,"Pamela's Dad: &quot;Mmm...&quot;",38.1,16,0)
ZS("BLANK")
ZS("NEWCAT","Bosses")
ZS("MM_Odolwa_Rhythm",1,"Odowla stomping a rhythm (loopable)",80.1,32,0)
ZS("MM_Odolwa_Chant1",3,"Odowla chanting (loopable)",74.2,22.05,0)
ZS("MM_Odolwa_Chant2",0,"",64.9,22.05,0)
ZS("MM_Odolwa_Chant3",0,"",42.7,22.05,0)
ZS("MM_Odolwa_Jump",1,"Odowla jumping",32.4,16,0)
ZS("MM_Odolwa_HitX",1,"Odowla getting hit",29.4,22.05,0)
ZS("MM_Odolwa_DieX",1,"Odowla dying",227,22.05,0)
ZS("BLANK")
ZS("NEWCAT","Other Sounds")
ZS("MM_MajorasMask_Presence",1,"The presence of Majora's Mask (heard in the game's intro)",73.5,8,0)
ZS("MM_SkullKid_Spotlight",1,"Skull Kid's spotlight shining on Link in the opening scenes",84.9,22.05,0)
ZS("MM_ClockTower_TwistedHall",1,"Walking through the twisted hall to the Clock Tower",215,32,0)
ZS("MM_ClockTower_Bell",1,"Clock Tower bell tolling before 6:00am or 6:00pm (updated)",448,22.05,1)
ZS("MM_ClockTower_Door",1,"Clock Tower doors opening (updated)",45.6,11.025,0)
ZS("MM_Clock_Tick",1,"A clock ticking (updated)",27.6,22.05,0)
ZS("MM_Dawn",1,"&quot;Dawn Of A Day&quot; noise",106,16,0)
ZS("MM_Moon_Rumble",1,"The Moon rumbling",388,22.05,0)
ZS("MM_Moon_Rumble_Stereo",1,"The Moon rumbling (Stereo version)",777,22.05,1)
ZS("MM_MoonsTear",1,"A Moon's Tear falling",349,32,0)
ZS("MM_StrayFairy_HelpMe",1,"A Stray Fairy's squeak (sounds like &quot;Help me!&quot;)",46.1,22.05,0)
ZS("MM_AstralTelescope",1,"The Astral Observatory telescope turning (loopable)",48.7,11.025,0)
ZS("MM_InvertedSongOfTime_Slow",2,"Slowing time, and returning time to normal with the Inverted Song of Time",220,22.05,0)
ZS("MM_InvertedSongOfTime_Normal",0,"",220,22.05,0)
ZS("MM_GaleWarp_Out",2,"Warping away with the Song of Soaring (mono and stereo versions; music included)",317,22.05,0)
ZS("MM_GaleWarp_Out_Stereo",0,"",635,22.05,1)
ZS("MM_GaleWarp_In",1,"Arriving from a Song of Soaring warp",168,22.05,0)
ZS("MM_Warp",1,"Warp to the surface from underground (also used after transforming)",87.4,32,0)
ZS("MM_ElegyOfEmptiness",1,"Leaving a shell with the Elegy of Emptiness",225,22.05,0)
ZS("MM_Whoops",1,"&quot;Whoops&quot; sound (heard when missing a jump, drowning as Deku Link, etc.)",46.7,22.05,0)
ZS("MM_SwampCruise_Signal",1,"Signal sound when the Swamp Cruise begins (also plays for a false start in the Goron races)",100,22.05,0)
ZS("MM_Lottery_Bell",1,"Lottery winning bell",111,22.05,0)
ZS("MM_Keaton_Appear",1,"Keaton appearing",28.2,8,0)
ZS("MM_Keaton_Correct",2,"Answering Keaton's questions",48.2,22.05,0)
ZS("MM_Keaton_Wrong",0,"",61.8,22.05,0)
ZS("MM_Seesaw_Down",3,"Large see-saw contraption in the Great Bay Temple",35.1,8,0)
ZS("MM_Seesaw_Up",0,"",29.9,8,0)
ZS("MM_Seesaw_Stop",0,"",16.5,11.05,0)
ZS("MM_Log_Bounce1",3,"A sliced log bouncing on the ground (3 pitches)",9.86,11.025,0)
ZS("MM_Log_Bounce2",0,"",10.3,11.025,0)
ZS("MM_Log_Bounce3",0,"",10.8,11.025,0)
ZS("MM_Steps_Snow1",3,"Link walking through snow (3 pitches)",16.1,22.05,0)
ZS("MM_Steps_Snow2",0,"",15.9,22.05,0)
ZS("MM_Steps_Snow3",0,"",16.7,22.05,0)
ZS("MM_Steps_SnowLand",1,"Link landing on snow",22.1,22.05,0)
ZS("MM_Snow_Slice",2,"Snow piles hit with the sword and arrow",31.6,32,0)
ZS("MM_Snow_Arrow",0,"",12,16,0)
ZS("ENDGAME")
